godot/editor
Rémi Verschelde ba989a1d39
Merge pull request #43627 from aaronfranke/pixelvi
Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
2020-11-23 10:04:49 +01:00
..
debugger Debugger: Save options in project metadata 2020-11-17 13:03:37 +01:00
fileserver Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
icons Merge pull request #43408 from rcorre/path-gizmos-4.0 2020-11-12 13:12:49 +01:00
import Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv 2020-11-21 02:42:29 -05:00
plugins Merge pull request #43668 from GryphonClaw/master 2020-11-19 14:17:23 +01:00
translations i18n: Sync translations with Weblate 2020-11-17 13:21:03 +01:00
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
animation_track_editor.h
array_property_edit.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Keep cursor relative position after multiline move 2020-11-11 18:29:32 +08:00
code_editor.h Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
connections_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
connections_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.h
dependency_editor.cpp Merge pull request #41263 from Calinou/filesystem-dock-rename-delete-option 2020-11-16 15:05:45 +01:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_data.cpp Refactor variant built-in methods yet again. 2020-11-11 16:36:36 -03:00
doc_data.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
editor_about.cpp i18n: Sync translations with Weblate 2020-09-08 15:18:17 +02:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_audio_buses.cpp Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
editor_audio_buses.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
editor_autoload_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_autoload_settings.h
editor_builders.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00
editor_data.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_data.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Export: Reorder options for consistency across platforms 2020-11-20 11:17:50 +01:00
editor_export.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_feature_profile.cpp doc: Sync classref with current source 2020-09-04 10:43:11 +02:00
editor_feature_profile.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.h
editor_file_system.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_system.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_help.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
editor_help.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_inspector.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
editor_inspector.h Revert "Fix editor inspector refresh not working" 2020-09-25 15:50:05 +02:00
editor_layouts_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_layouts_dialog.h
editor_log.cpp Improvement for the Copy button in the Output Log 2020-09-14 21:57:54 +03:00
editor_log.h
editor_node.cpp Bind the editor's Search Help function to F1 by default 2020-11-22 15:26:17 +01:00
editor_node.h
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_plugin_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_plugin.cpp Register methods for drawing 3D editor overlays 2020-11-10 11:35:34 +01:00
editor_plugin.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_properties_array_dict.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
editor_properties_array_dict.h
editor_properties.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
editor_properties.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_resource_preview.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_resource_preview.h
editor_run_native.cpp Show android device name when connected only one device 2020-10-12 21:47:00 +09:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Fix filtering of search results in SectionedInspector 2020-09-02 17:11:13 +07:00
editor_sectioned_inspector.h
editor_settings.cpp Use a power-of-two value for Primary Grid Steps in the 3D editor 2020-11-21 21:35:23 +01:00
editor_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_spin_slider.cpp Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Use 75% editor scale on small displays automatically 2020-11-16 16:23:15 +01:00
editor_themes.h
editor_translation_parser.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_translation_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Merge pull request #41263 from Calinou/filesystem-dock-rename-delete-option 2020-11-16 15:05:45 +01:00
filesystem_dock.h Improve file sorting 2020-10-26 09:22:35 +01:00
find_in_files.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
find_in_files.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
groups_editor.cpp
groups_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
import_dock.cpp
import_dock.h
input_map_editor.cpp Update joy button and stick names, enums and documentation 2020-11-19 15:28:31 +00:00
input_map_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
inspector_dock.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
inspector_dock.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
localization_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
localization_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
node_3d_editor_gizmos.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
pot_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.h
project_export.cpp Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_export.h Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_manager.cpp Allow to open multiple projects when some are not imported or without main scene. 2020-11-18 21:24:27 +01:00
project_manager.h Allow creating projects in non-empty folders with a confirmation popup 2020-11-10 00:12:07 -05:00
project_settings_editor.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
project_settings_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
property_editor.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
property_editor.h
property_selector.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
quick_open.cpp
quick_open.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_exporters.h
rename_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
rename_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fixed deletion of nodes with exported node paths 2020-11-18 00:12:32 +01:00
scene_tree_dock.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
scene_tree_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
scene_tree_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_create_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_create_dialog.h
SCsub
settings_config_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
settings_config_dialog.h
shader_globals_editor.cpp Shader globals bugfixes 2020-10-21 01:34:25 +02:00
shader_globals_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00