godot/modules/mono
2021-06-12 22:55:25 +02:00
..
build_scripts Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
doc_classes
editor Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
glue Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
icons
mono_gd Merge pull request #49123 from aaronfranke/it-is-time 2021-06-12 22:55:25 +02:00
utils Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
__init__.py
.gitignore
class_db_api_json.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
csharp_script.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp
register_types.h
SCsub
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00