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mirror of https://github.com/godotengine/godot.git synced 2025-03-07 23:32:58 +08:00
godot/modules/multiplayer
K. S. Ernest (iFire) Lee f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
..
doc_classes
editor Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
config.py
multiplayer_debugger.cpp
multiplayer_debugger.h
multiplayer_spawner.cpp Fix node config warning not updating for Multiplayer{Spawner,Synchronizer} 2024-03-24 13:53:09 +08:00
multiplayer_spawner.h
multiplayer_synchronizer.cpp Fix node config warning not updating for Multiplayer{Spawner,Synchronizer} 2024-03-24 13:53:09 +08:00
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp [MP] Gracefully handle cache confirmation of deleted nodes 2024-03-29 23:11:04 +01:00
scene_cache_interface.h [MP] Gracefully handle cache confirmation of deleted nodes 2024-03-29 23:11:04 +01:00
scene_multiplayer.cpp
scene_multiplayer.h
scene_replication_config.cpp
scene_replication_config.h
scene_replication_interface.cpp
scene_replication_interface.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
scene_rpc_interface.cpp
scene_rpc_interface.h
SCsub