godot/modules/openxr
Riteo a21f8b7c13 Improve linuxbsd headless building, cleanup build scripts
Now the `linuxbsd` platform can be built headlessly (e.g. without X11
development libraries).

I also cleaned up some weird (old?) usages of the `env` variable which
seem to make no difference and are used nowhere else.
2022-07-20 19:48:35 +02:00
..
action_map Adding HTC tracker support 2022-06-16 16:52:13 +10:00
doc_classes Add action map editor for OpenXR 2022-04-04 18:43:29 +10:00
editor Use "odd" style for TabContainers on base BG color 2022-05-26 21:19:15 -05:00
extensions Split dependency logic 2022-06-28 00:10:29 +10:00
config.py
openxr_api.cpp Adding HTC tracker support 2022-06-16 16:52:13 +10:00
openxr_api.h Expose XRPose's get angular velocity. 2022-06-14 07:33:22 -07:00
openxr_interface.cpp Adding HTC tracker support 2022-06-16 16:52:13 +10:00
openxr_interface.h Cleanup OpenXR on initialisation failure 2022-03-25 18:30:47 +11:00
openxr_util.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
openxr_util.h Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Improve linuxbsd headless building, cleanup build scripts 2022-07-20 19:48:35 +02:00