godot/scene
Rémi Verschelde 0f6745b6aa
Merge pull request #44188 from madmiraal/tabs-signal-names
Rename Tabs close and hover signals to tab_closed and tab_hovered
2020-12-08 12:30:49 +01:00
..
2d Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
3d Merge pull request #44184 from madmiraal/xrcontroller-button_released 2020-12-08 12:25:41 +01:00
animation Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui Rename Tabs close and hover signals to tab_closed and tab_hovered 2020-12-08 09:51:06 +00:00
main Merge pull request #43828 from Chaosus/restore_line_antialiasing 2020-11-28 11:32:16 +03:00
resources [Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph. 2020-12-06 20:30:59 +02:00
register_scene_types.cpp Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
scene_string_names.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00