.. |
area_3d.cpp
|
Use get_node_or_null when null checks are present
|
2023-06-10 13:22:56 +02:00 |
area_3d.h
|
Make Area physics priority consistently int and allow negative numbers
|
2023-04-18 13:50:20 +02:00 |
audio_listener_3d.cpp
|
|
|
audio_listener_3d.h
|
|
|
audio_stream_player_3d.cpp
|
|
|
audio_stream_player_3d.h
|
|
|
bone_attachment_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
bone_attachment_3d.h
|
|
|
camera_3d.cpp
|
Fix Camera3D project_* methods not accounting for frustum offset
|
2023-06-20 20:45:50 +02:00 |
camera_3d.h
|
Fix Camera3D project_* methods not accounting for frustum offset
|
2023-06-20 20:45:50 +02:00 |
collision_object_3d.cpp
|
Light3D show scaling warning immediately
|
2023-05-01 02:55:17 +02:00 |
collision_object_3d.h
|
|
|
collision_polygon_3d.cpp
|
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
|
2023-06-22 14:06:05 -05:00 |
collision_polygon_3d.h
|
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
|
2023-06-22 14:06:05 -05:00 |
collision_shape_3d.cpp
|
Internally rename parent to collision_object in CollisionShape(2D/3D)
|
2023-06-07 12:02:27 -05:00 |
collision_shape_3d.h
|
Internally rename parent to collision_object in CollisionShape(2D/3D)
|
2023-06-07 12:02:27 -05:00 |
cpu_particles_3d.cpp
|
Add finished signal to CPUParticles
|
2023-07-12 13:45:02 +02:00 |
cpu_particles_3d.h
|
Add finished signal to CPUParticles
|
2023-07-12 13:45:02 +02:00 |
decal.cpp
|
|
|
decal.h
|
|
|
fog_volume.cpp
|
|
|
fog_volume.h
|
|
|
gpu_particles_3d.cpp
|
Unify error condition for particles trail lifetime
|
2023-07-10 10:17:27 +02:00 |
gpu_particles_3d.h
|
|
|
gpu_particles_collision_3d.cpp
|
Fix editor lock on sdf collision bake on error
|
2023-04-19 11:00:11 +02:00 |
gpu_particles_collision_3d.h
|
|
|
importer_mesh_instance_3d.cpp
|
|
|
importer_mesh_instance_3d.h
|
|
|
joint_3d.cpp
|
|
|
joint_3d.h
|
|
|
label_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
label_3d.h
|
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
|
2023-05-15 19:23:54 +03:00 |
light_3d.cpp
|
Light3D show scaling warning immediately
|
2023-05-01 02:55:17 +02:00 |
light_3d.h
|
|
|
lightmap_gi.cpp
|
|
|
lightmap_gi.h
|
|
|
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
Enable shadow warnings and fix raised errors
|
2023-05-11 16:00:59 +02:00 |
marker_3d.cpp
|
|
|
marker_3d.h
|
|
|
mesh_instance_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
mesh_instance_3d.h
|
Add Mesh ConvexDecompositionSettings wrapper
|
2023-04-07 22:39:25 +02:00 |
multimesh_instance_3d.cpp
|
|
|
multimesh_instance_3d.h
|
|
|
navigation_agent_3d.cpp
|
Merge pull request #78939 from Scony/navi-crash-fix
|
2023-07-03 15:26:14 +02:00 |
navigation_agent_3d.h
|
Add agent pause mode to NavigationServer
|
2023-06-18 12:37:03 +02:00 |
navigation_link_3d.cpp
|
Prevent unnecessary navigation map synchronizations
|
2023-05-11 07:38:16 +02:00 |
navigation_link_3d.h
|
Prevent unnecessary navigation map synchronizations
|
2023-05-11 07:38:16 +02:00 |
navigation_obstacle_3d.cpp
|
Add agent pause mode to NavigationServer
|
2023-06-18 12:37:03 +02:00 |
navigation_obstacle_3d.h
|
Update navigation obstacle API
|
2023-06-12 14:26:45 +02:00 |
navigation_region_3d.cpp
|
Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
|
2023-06-15 10:49:58 +02:00 |
navigation_region_3d.h
|
Refactor NavigationRegion internals
|
2023-06-15 09:52:14 +02:00 |
node_3d.cpp
|
Fix 3D top_level resetting
|
2023-06-22 18:58:29 +02:00 |
node_3d.h
|
Fix non functional Node3D op_level property
|
2023-06-18 15:01:01 +02:00 |
occluder_instance_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
occluder_instance_3d.h
|
|
|
path_3d.cpp
|
Clamp PathFollow3D progress when not looping
|
2023-06-15 16:59:14 +02:00 |
path_3d.h
|
Fix Pathfollow direction
|
2023-05-24 17:37:00 +09:00 |
physics_body_3d.cpp
|
Fix CharacterBody3D get_position_delta()
|
2023-06-26 23:15:57 +02:00 |
physics_body_3d.h
|
|
|
ray_cast_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
ray_cast_3d.h
|
|
|
reflection_probe.cpp
|
|
|
reflection_probe.h
|
|
|
remote_transform_3d.cpp
|
|
|
remote_transform_3d.h
|
|
|
SCsub
|
|
|
shape_cast_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
shape_cast_3d.h
|
|
|
skeleton_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
skeleton_3d.h
|
Improve Skeleton3D::find_bone() performance
|
2023-05-23 21:02:46 +06:00 |
skeleton_ik_3d.cpp
|
Merge pull request #77465 from lyuma/ik_skeleton_reference_bug
|
2023-06-20 00:02:47 +02:00 |
skeleton_ik_3d.h
|
SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
|
2023-05-25 03:23:24 -07:00 |
soft_body_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
soft_body_3d.h
|
|
|
spring_arm_3d.cpp
|
|
|
spring_arm_3d.h
|
|
|
sprite_3d.cpp
|
Potencially fix nan's on octahedral tangents in RenderingServer
|
2023-07-01 18:46:52 +05:00 |
sprite_3d.h
|
|
|
vehicle_body_3d.cpp
|
Tweak VehicleBody3D and VehicleWheel3D property hints
|
2023-06-15 07:45:55 +02:00 |
vehicle_body_3d.h
|
Change VehicleWheel3D suspension travel to use meters internally
|
2023-04-03 12:34:05 -07:00 |
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
|
|
visible_on_screen_notifier_3d.h
|
|
|
visual_instance_3d.cpp
|
|
|
visual_instance_3d.h
|
|
|
voxel_gi.cpp
|
|
|
voxel_gi.h
|
|
|
voxelizer.cpp
|
|
|
voxelizer.h
|
|
|
world_environment.cpp
|
|
|
world_environment.h
|
|
|
xr_nodes.cpp
|
|
|
xr_nodes.h
|
|
|