mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
e2fc0acd36
Changes `builtin_icu` and `builtin_recast` to match the folder names in `thirdparty`.
66 lines
1.9 KiB
Python
66 lines
1.9 KiB
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
Import("env_modules")
|
|
|
|
env_basisu = env_modules.Clone()
|
|
|
|
# Thirdparty source files
|
|
|
|
thirdparty_obj = []
|
|
|
|
# Not unbundled so far since not widespread as shared library
|
|
thirdparty_dir = "#thirdparty/basis_universal/"
|
|
# Sync list with upstream CMakeLists.txt
|
|
encoder_sources = [
|
|
"basisu_backend.cpp",
|
|
"basisu_basis_file.cpp",
|
|
"basisu_bc7enc.cpp",
|
|
"basisu_opencl.cpp",
|
|
"basisu_comp.cpp",
|
|
"basisu_enc.cpp",
|
|
"basisu_etc.cpp",
|
|
"basisu_frontend.cpp",
|
|
"basisu_gpu_texture.cpp",
|
|
"basisu_kernels_sse.cpp",
|
|
"basisu_pvrtc1_4.cpp",
|
|
"basisu_resampler.cpp",
|
|
"basisu_resample_filters.cpp",
|
|
"basisu_ssim.cpp",
|
|
"basisu_uastc_enc.cpp",
|
|
"jpgd.cpp",
|
|
"pvpngreader.cpp",
|
|
]
|
|
encoder_sources = [thirdparty_dir + "encoder/" + file for file in encoder_sources]
|
|
transcoder_sources = [thirdparty_dir + "transcoder/basisu_transcoder.cpp"]
|
|
|
|
# Treat Basis headers as system headers to avoid raising warnings. Not supported on MSVC.
|
|
if not env.msvc:
|
|
env_basisu.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
|
|
else:
|
|
env_basisu.Prepend(CPPPATH=[thirdparty_dir])
|
|
|
|
if env["builtin_zstd"]:
|
|
env_basisu.Prepend(CPPPATH=["#thirdparty/zstd"])
|
|
|
|
if env.dev_build:
|
|
env_basisu.Append(CPPDEFINES=[("BASISU_DEVEL_MESSAGES", 1), ("BASISD_ENABLE_DEBUG_FLAGS", 1)])
|
|
|
|
env_thirdparty = env_basisu.Clone()
|
|
env_thirdparty.disable_warnings()
|
|
if env.editor_build:
|
|
env_thirdparty.Append(CPPDEFINES=["BASISU_NO_IMG_LOADERS"])
|
|
env_thirdparty.add_source_files(thirdparty_obj, encoder_sources)
|
|
env_thirdparty.add_source_files(thirdparty_obj, transcoder_sources)
|
|
env.modules_sources += thirdparty_obj
|
|
|
|
# Godot source files
|
|
|
|
module_obj = []
|
|
|
|
env_basisu.add_source_files(module_obj, "*.cpp")
|
|
env.modules_sources += module_obj
|
|
|
|
# Needed to force rebuilding the module files when the thirdparty library is updated.
|
|
env.Depends(module_obj, thirdparty_obj)
|