godot/modules/etcpak
rsjtdrjgfuzkfg a1a2c2c2ce etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
This commit fixes texture compression via ETCPAK_TYPE_ETC2_RA_AS_RG,
switching to the right color channels and using the right compression
method. Textures imported with previous versions need to be re-imported
in order to render correctly.
2023-01-11 23:06:35 +01:00
..
config.py
image_compress_etcpak.cpp etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG 2023-01-11 23:06:35 +01:00
image_compress_etcpak.h
register_types.cpp
register_types.h
SCsub