mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
80 lines
3.1 KiB
XML
80 lines
3.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.2">
|
|
<brief_description>
|
|
A class representing a specific WebSocket connection.
|
|
</brief_description>
|
|
<description>
|
|
This class represent a specific WebSocket connection, you can do lower level operations with it.
|
|
You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="close">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="code" type="int" default="1000">
|
|
</argument>
|
|
<argument index="1" name="reason" type="String" default="""">
|
|
</argument>
|
|
<description>
|
|
Close this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF8 string, must be less than 123 bytes).
|
|
Note: To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received.
|
|
Note: HTML5 export might not support all status codes. Please refer to browsers-specific documentation for more details.
|
|
</description>
|
|
</method>
|
|
<method name="get_connected_host" qualifiers="const">
|
|
<return type="String">
|
|
</return>
|
|
<description>
|
|
Returns the IP Address of the connected peer. (Not available in HTML5 export)
|
|
</description>
|
|
</method>
|
|
<method name="get_connected_port" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
Returns the remote port of the connected peer. (Not available in HTML5 export)
|
|
</description>
|
|
</method>
|
|
<method name="get_write_mode" qualifiers="const">
|
|
<return type="int" enum="WebSocketPeer.WriteMode">
|
|
</return>
|
|
<description>
|
|
Get the current selected write mode. See [enum WriteMode].
|
|
</description>
|
|
</method>
|
|
<method name="is_connected_to_host" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if this peer is currently connected.
|
|
</description>
|
|
</method>
|
|
<method name="set_write_mode">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="mode" type="int" enum="WebSocketPeer.WriteMode">
|
|
</argument>
|
|
<description>
|
|
Sets the socket to use the given [enum WriteMode].
|
|
</description>
|
|
</method>
|
|
<method name="was_string_packet" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if the last received packet was sent as a text payload. See [enum WriteMode]
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
|
|
Specify that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).
|
|
</constant>
|
|
<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
|
|
Specify that WebSockets messages should be transferred as binary payload (any byte combination is allowed).
|
|
</constant>
|
|
</constants>
|
|
</class>
|