godot/servers/rendering/renderer_rd/forward_mobile
Hugo Locurcio a139e58f8c
Add comments at the top of each built-in shader to ease debugging
When a shader error is printed about a built-in shader, the origin
of the shader will now be recognizable immediately by looking at
the top of the printed shader code.
2021-08-18 03:09:22 +02:00
..
render_forward_mobile.cpp Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
render_forward_mobile.h More optimizations on the mobile renderer. 2021-08-13 14:30:59 -03:00
scene_shader_forward_mobile.cpp Add comments at the top of each built-in shader to ease debugging 2021-08-18 03:09:22 +02:00
scene_shader_forward_mobile.h Implement more rendering options as specialization constants 2021-07-19 21:51:29 -03:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00