godot/scene
2021-08-09 17:41:50 +05:30
..
2d Fix get_used_rect() calculation 2021-08-05 20:40:21 +02:00
3d Fix Path3D initial forward calculation 2021-08-07 12:39:34 +02:00
animation Add null check to Tween.bind_node() 2021-08-02 14:15:40 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
main Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
resources Merge pull request #51155 from Chaosus/shader_fix_specular_mode 2021-08-09 08:13:47 +02:00
register_scene_types.cpp Refactor layer property editor grid 2021-07-30 11:19:50 -07:00
register_scene_types.h
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub