godot/scene/gui
Hugo Locurcio a06f82ca4d
Add optional constructor arguments to more Control nodes
This can be used to make editor code more compact.
However, as of writing, these constructor arguments cannot be used
from the scripting API.

This was already provided for Label and CheckBox, but it was missing
for other Control nodes where it made sense to provide a default value.
2022-03-04 09:48:41 +01:00
..
aspect_ratio_container.cpp Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
base_button.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
box_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
button.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
center_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
check_box.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
check_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
check_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
code_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
code_edit.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
color_picker.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
color_picker.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
color_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
color_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
control.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
dialogs.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
dialogs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
file_dialog.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
file_dialog.h [Windows] Add support for handling network share paths. 2022-01-24 16:22:59 +02:00
flow_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
gradient_edit.h Improve the default project theme 2022-01-19 18:46:01 +03:00
graph_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
graph_edit.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
graph_node.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
graph_node.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
grid_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
grid_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
item_list.cpp Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
item_list.h Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
label.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
label.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
line_edit.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
line_edit.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
link_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
link_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
margin_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
menu_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
nine_patch_rect.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
nine_patch_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
option_button.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
option_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
panel_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
panel.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
popup_menu.cpp Improve popup window handling. 2022-02-25 09:33:27 +02:00
popup_menu.h Enhancements and fixes for OptionButton and PopupMenu 2022-02-06 16:03:18 -03:00
popup.cpp Improve popup window handling. 2022-02-25 09:33:27 +02:00
popup.h Improve popup window handling. 2022-02-25 09:33:27 +02:00
progress_bar.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
range.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
range.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
reference_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
reference_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_label.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
rich_text_label.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
scroll_bar.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
scroll_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scroll_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
scroll_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
separator.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
separator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
slider.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
slider.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spin_box.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
spin_box.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
split_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
subviewport_container.h Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
tab_bar.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
tab_bar.h Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
tab_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
tab_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
text_edit.cpp Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
text_edit.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_progress_bar.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
texture_rect.h Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
tree.cpp Double clicking scene tree icon focuses that node 2022-02-27 17:16:45 +05:30
tree.h Improve TreeItem button API 2022-02-08 23:56:13 +08:00
video_stream_player.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
video_stream_player.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
view_panner.cpp Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00
view_panner.h Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00