godot/thirdparty/misc/base64.h
Juan Linietsky 5c361485db -Added GLTF scene support (still missing animations and .glb extension)
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02 15:43:49 -03:00

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/*
* File: base64.h
* Description: Simple BASE64 conversion methods
* Author: Ari Edelkind
* License: Public Domain
* Website: http://episec.com/people/edelkind/c.html
*/
#ifndef BASE64_H
#define BASE64_H
extern "C" {
uint32_t base64_encode(char *to, char *from, uint32_t len);
uint32_t base64_decode(char *to, char *from, uint32_t len);
};
#endif /* BASE64_H */