.. |
export
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
context_gl_x11.cpp
|
Fix property warnings and hide some debug prints
|
2017-04-23 11:17:32 +02:00 |
context_gl_x11.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
detect.py
|
Buildsystem: Improve detect.py readability and fix issues
|
2017-07-01 08:20:51 +02:00 |
godot_x11.cpp
|
Workaround for IME and echo events on Linux:
|
2017-06-29 19:26:06 +08:00 |
joypad_linux.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
joypad_linux.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
key_mapping_x11.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
key_mapping_x11.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
logo.png
|
|
|
os_x11.cpp
|
Workaround to allow pasting unicode characters from X selection.
|
2017-07-25 08:00:48 +08:00 |
os_x11.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
platform_config.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
power_x11.cpp
|
Improve documentation of thirdparty code snippets
|
2017-05-07 11:42:37 +02:00 |
power_x11.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
SCsub
|
|
|