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359 lines
11 KiB
C++
359 lines
11 KiB
C++
/**************************************************************************/
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/* texture_rd.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "texture_rd.h"
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////////////////////////////////////////////////////////////////////////////
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// Texture2DRD
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void Texture2DRD::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_rd_rid", "texture_rd_rid"), &Texture2DRD::set_texture_rd_rid);
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ClassDB::bind_method(D_METHOD("get_texture_rd_rid"), &Texture2DRD::get_texture_rd_rid);
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ADD_PROPERTY(PropertyInfo(Variant::RID, "texture_rd_rid", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_texture_rd_rid", "get_texture_rd_rid");
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}
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int Texture2DRD::get_width() const {
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return size.width;
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}
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int Texture2DRD::get_height() const {
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return size.height;
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}
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RID Texture2DRD::get_rid() const {
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if (texture_rid.is_null()) {
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// We are in trouble, create something temporary.
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texture_rid = RenderingServer::get_singleton()->texture_2d_placeholder_create();
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}
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return texture_rid;
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}
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bool Texture2DRD::has_alpha() const {
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return false;
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}
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Ref<Image> Texture2DRD::get_image() const {
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ERR_FAIL_NULL_V(RS::get_singleton(), Ref<Image>());
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if (texture_rid.is_valid()) {
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return RS::get_singleton()->texture_2d_get(texture_rid);
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} else {
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return Ref<Image>();
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}
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}
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void Texture2DRD::set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RS::get_singleton());
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if (p_texture_rd_rid.is_valid()) {
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RS::get_singleton()->call_on_render_thread(callable_mp(this, &Texture2DRD::_set_texture_rd_rid).bind(p_texture_rd_rid));
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} else if (texture_rid.is_valid()) {
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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size = Size2i();
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notify_property_list_changed();
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emit_changed();
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}
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}
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void Texture2DRD::_set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RD::get_singleton());
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ERR_FAIL_COND(!RD::get_singleton()->texture_is_valid(p_texture_rd_rid));
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RD::TextureFormat tf = RD::get_singleton()->texture_get_format(p_texture_rd_rid);
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ERR_FAIL_COND(tf.texture_type != RD::TEXTURE_TYPE_2D);
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ERR_FAIL_COND(tf.depth > 1);
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ERR_FAIL_COND(tf.array_layers > 1);
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size.width = tf.width;
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size.height = tf.height;
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texture_rd_rid = p_texture_rd_rid;
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if (texture_rid.is_valid()) {
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RS::get_singleton()->texture_replace(texture_rid, RS::get_singleton()->texture_rd_create(p_texture_rd_rid));
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} else {
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texture_rid = RS::get_singleton()->texture_rd_create(p_texture_rd_rid);
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}
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notify_property_list_changed();
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emit_changed();
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}
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RID Texture2DRD::get_texture_rd_rid() const {
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return texture_rd_rid;
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}
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Texture2DRD::Texture2DRD() {
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size = Size2i();
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}
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Texture2DRD::~Texture2DRD() {
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if (texture_rid.is_valid()) {
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ERR_FAIL_NULL(RS::get_singleton());
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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}
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}
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////////////////////////////////////////////////////////////////////////////
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// TextureLayeredRD
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void TextureLayeredRD::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_rd_rid", "texture_rd_rid"), &TextureLayeredRD::set_texture_rd_rid);
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ClassDB::bind_method(D_METHOD("get_texture_rd_rid"), &TextureLayeredRD::get_texture_rd_rid);
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ADD_PROPERTY(PropertyInfo(Variant::RID, "texture_rd_rid", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_texture_rd_rid", "get_texture_rd_rid");
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}
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TextureLayered::LayeredType TextureLayeredRD::get_layered_type() const {
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return layer_type;
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}
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Image::Format TextureLayeredRD::get_format() const {
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return image_format;
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}
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int TextureLayeredRD::get_width() const {
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return size.width;
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}
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int TextureLayeredRD::get_height() const {
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return size.height;
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}
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int TextureLayeredRD::get_layers() const {
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return (int)layers;
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}
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bool TextureLayeredRD::has_mipmaps() const {
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return mipmaps > 1;
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}
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RID TextureLayeredRD::get_rid() const {
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if (texture_rid.is_null()) {
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// We are in trouble, create something temporary.
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texture_rid = RenderingServer::get_singleton()->texture_2d_placeholder_create();
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}
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return texture_rid;
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}
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Ref<Image> TextureLayeredRD::get_layer_data(int p_layer) const {
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ERR_FAIL_INDEX_V(p_layer, (int)layers, Ref<Image>());
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return RS::get_singleton()->texture_2d_layer_get(texture_rid, p_layer);
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}
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void TextureLayeredRD::set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RS::get_singleton());
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if (p_texture_rd_rid.is_valid()) {
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RS::get_singleton()->call_on_render_thread(callable_mp(this, &TextureLayeredRD::_set_texture_rd_rid).bind(p_texture_rd_rid));
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} else if (texture_rid.is_valid()) {
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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image_format = Image::FORMAT_MAX;
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size = Size2i();
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layers = 0;
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mipmaps = 0;
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notify_property_list_changed();
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emit_changed();
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}
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}
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void TextureLayeredRD::_set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RD::get_singleton());
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ERR_FAIL_COND(!RD::get_singleton()->texture_is_valid(p_texture_rd_rid));
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RS::TextureLayeredType rs_layer_type;
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RD::TextureFormat tf = RD::get_singleton()->texture_get_format(p_texture_rd_rid);
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ERR_FAIL_COND(tf.texture_type != RD::TEXTURE_TYPE_2D_ARRAY && tf.texture_type != RD::TEXTURE_TYPE_CUBE && tf.texture_type != RD::TEXTURE_TYPE_CUBE_ARRAY);
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ERR_FAIL_COND(tf.depth > 1);
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switch (layer_type) {
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case LAYERED_TYPE_2D_ARRAY: {
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ERR_FAIL_COND(tf.array_layers <= 1);
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rs_layer_type = RS::TEXTURE_LAYERED_2D_ARRAY;
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} break;
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case LAYERED_TYPE_CUBEMAP: {
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ERR_FAIL_COND(tf.array_layers != 6);
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rs_layer_type = RS::TEXTURE_LAYERED_CUBEMAP;
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} break;
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case LAYERED_TYPE_CUBEMAP_ARRAY: {
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ERR_FAIL_COND((tf.array_layers == 0) || ((tf.array_layers % 6) != 0));
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rs_layer_type = RS::TEXTURE_LAYERED_CUBEMAP_ARRAY;
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} break;
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default: {
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ERR_FAIL_MSG("Unknown layer type selected");
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} break;
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}
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size.width = tf.width;
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size.height = tf.height;
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layers = tf.array_layers;
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mipmaps = tf.mipmaps;
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texture_rd_rid = p_texture_rd_rid;
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if (texture_rid.is_valid()) {
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RS::get_singleton()->texture_replace(texture_rid, RS::get_singleton()->texture_rd_create(p_texture_rd_rid, rs_layer_type));
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} else {
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texture_rid = RS::get_singleton()->texture_rd_create(p_texture_rd_rid, rs_layer_type);
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}
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image_format = RS::get_singleton()->texture_get_format(texture_rid);
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notify_property_list_changed();
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emit_changed();
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}
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RID TextureLayeredRD::get_texture_rd_rid() const {
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return texture_rd_rid;
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}
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TextureLayeredRD::TextureLayeredRD(LayeredType p_layer_type) {
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layer_type = p_layer_type;
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size = Size2i();
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image_format = Image::FORMAT_MAX;
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layers = 0;
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mipmaps = 0;
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}
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TextureLayeredRD::~TextureLayeredRD() {
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if (texture_rid.is_valid()) {
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ERR_FAIL_NULL(RS::get_singleton());
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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}
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}
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////////////////////////////////////////////////////////////////////////////
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// Texture3DRD
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void Texture3DRD::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_rd_rid", "texture_rd_rid"), &Texture3DRD::set_texture_rd_rid);
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ClassDB::bind_method(D_METHOD("get_texture_rd_rid"), &Texture3DRD::get_texture_rd_rid);
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ADD_PROPERTY(PropertyInfo(Variant::RID, "texture_rd_rid", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_texture_rd_rid", "get_texture_rd_rid");
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}
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Image::Format Texture3DRD::get_format() const {
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return image_format;
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}
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int Texture3DRD::get_width() const {
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return size.x;
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}
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int Texture3DRD::get_height() const {
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return size.y;
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}
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int Texture3DRD::get_depth() const {
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return size.z;
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}
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bool Texture3DRD::has_mipmaps() const {
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return mipmaps > 1;
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}
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RID Texture3DRD::get_rid() const {
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if (texture_rid.is_null()) {
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// We are in trouble, create something temporary.
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texture_rid = RenderingServer::get_singleton()->texture_2d_placeholder_create();
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}
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return texture_rid;
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}
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void Texture3DRD::set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RS::get_singleton());
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if (p_texture_rd_rid.is_valid()) {
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RS::get_singleton()->call_on_render_thread(callable_mp(this, &Texture3DRD::_set_texture_rd_rid).bind(p_texture_rd_rid));
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} else if (texture_rid.is_valid()) {
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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image_format = Image::FORMAT_MAX;
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size = Vector3i();
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mipmaps = 0;
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notify_property_list_changed();
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emit_changed();
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}
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}
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void Texture3DRD::_set_texture_rd_rid(RID p_texture_rd_rid) {
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ERR_FAIL_NULL(RD::get_singleton());
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ERR_FAIL_COND(!RD::get_singleton()->texture_is_valid(p_texture_rd_rid));
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RD::TextureFormat tf = RD::get_singleton()->texture_get_format(p_texture_rd_rid);
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ERR_FAIL_COND(tf.texture_type != RD::TEXTURE_TYPE_3D);
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ERR_FAIL_COND(tf.array_layers > 1);
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size.x = tf.width;
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size.y = tf.height;
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size.z = tf.depth;
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mipmaps = tf.mipmaps;
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texture_rd_rid = p_texture_rd_rid;
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if (texture_rid.is_valid()) {
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RS::get_singleton()->texture_replace(texture_rid, RS::get_singleton()->texture_rd_create(p_texture_rd_rid));
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} else {
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texture_rid = RS::get_singleton()->texture_rd_create(p_texture_rd_rid);
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}
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image_format = RS::get_singleton()->texture_get_format(texture_rid);
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notify_property_list_changed();
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emit_changed();
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}
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RID Texture3DRD::get_texture_rd_rid() const {
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return texture_rd_rid;
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}
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Texture3DRD::Texture3DRD() {
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image_format = Image::FORMAT_MAX;
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size = Vector3i();
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mipmaps = 0;
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}
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Texture3DRD::~Texture3DRD() {
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if (texture_rid.is_valid()) {
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ERR_FAIL_NULL(RS::get_singleton());
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RS::get_singleton()->free(texture_rid);
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texture_rid = RID();
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}
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}
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