godot/scene/resources/2d
2024-11-11 12:31:19 +01:00
..
skeleton Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
capsule_shape_2d.cpp
capsule_shape_2d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
navigation_mesh_source_geometry_data_2d.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
navigation_mesh_source_geometry_data_2d.h Improve NavMeshGenerator2D::generator_bake_from_source_geometry_data performance 2024-11-11 12:31:19 +01:00
navigation_polygon.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_polygon.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_path_finder.cpp
polygon_path_finder.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
shape_2d.cpp
shape_2d.h
tile_set.compat.inc
tile_set.cpp Merge pull request #98773 from KeyboardDanni/tileset_collision_priority 2024-11-10 12:12:49 -06:00
tile_set.h Merge pull request #98773 from KeyboardDanni/tileset_collision_priority 2024-11-10 12:12:49 -06:00
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h