godot/modules/mono/mono_gd
Rémi Verschelde 9e328bb5b7
Core: Move DirAccess and FileAccess to core/io
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
2021-06-11 14:52:39 +02:00
..
support
android_mono_config.h
gd_mono_assembly.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gd_mono_assembly.h
gd_mono_cache.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gd_mono_cache.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gd_mono_class.cpp
gd_mono_class.h
gd_mono_field.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gd_mono_field.h
gd_mono_header.h
gd_mono_internals.cpp
gd_mono_internals.h
gd_mono_log.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gd_mono_log.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gd_mono_marshal.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gd_mono_marshal.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gd_mono_method_thunk.h
gd_mono_method.cpp
gd_mono_method.h
gd_mono_property.cpp
gd_mono_property.h
gd_mono_utils.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gd_mono_utils.h
gd_mono_wasm_m2n.cpp
gd_mono_wasm_m2n.h
gd_mono.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gd_mono.h
i_mono_class_member.h
managed_type.cpp
managed_type.h