godot/modules/mono
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
build_scripts Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
glue Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
icons
mono_gd Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
utils Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
class_db_api_json.h
config.py Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
csharp_script.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
csharp_script.h Merge pull request #62805 from raulsntos/csharp-rpc 2022-07-07 17:21:51 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godotsharp_dirs.h
managed_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
managed_callable.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp
mono_gc_handle.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
SdkPackageVersions.props
signal_awaiter_utils.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
signal_awaiter_utils.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00