godot/editor/import
2017-08-20 13:53:02 -05:00
..
editor_import_collada.cpp Merge pull request #10307 from Rubonnek/update-argument-names 2017-08-16 17:17:56 +02:00
editor_import_collada.h
editor_import_plugin.cpp Fix EditorImportPlugin::get_preset_count 2017-06-20 21:25:12 +02:00
editor_import_plugin.h Fix EditorImportPlugin::get_preset_count 2017-06-20 21:25:12 +02:00
editor_scene_importer_gltf.cpp Full GLTF 2.0 Specification support! cheers! 2017-08-03 19:42:32 -03:00
editor_scene_importer_gltf.h Full GLTF 2.0 Specification support! cheers! 2017-08-03 19:42:32 -03:00
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_obj.cpp Few small GI Probe fixes 2017-07-29 00:04:29 -03:00
resource_importer_obj.h -Reorganized all properties of project settings (Sorry, Again). 2017-07-17 22:18:58 -03:00
resource_importer_scene.cpp Make sure local to scene resources are initialized after loading all nodes, fixes #9438 2017-08-18 08:26:41 -03:00
resource_importer_scene.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
resource_importer_texture.cpp Added support for SVG 2017-08-20 13:53:02 -05:00
resource_importer_texture.h
resource_importer_wav.cpp Implement 32 bit IEEE float WAVE format 2017-08-01 12:48:10 -03:00
resource_importer_wav.h
SCsub