godot/scene/2d
Rémi Verschelde f40c62fa29
Merge pull request #27371 from ShyRed/fixdisabled2dcollisions
Allow adding disabled shapes
2019-04-30 11:43:11 +02:00
..
animated_sprite.cpp Merge pull request #24489 from mateusfccp/18264_wrong_animation_error 2019-04-23 06:36:32 +03:00
animated_sprite.h Make AnimatedSprite able to play backwards 2019-03-17 04:03:23 -03:00
area_2d.cpp Removed unnecessary error from _area_inout 2019-04-15 09:19:30 -07:00
area_2d.h
audio_stream_player_2d.cpp Revert "Fix AudioStreams::stop possibly causing a small noise" 2019-04-27 12:17:54 -03:00
audio_stream_player_2d.h Revert "Fix AudioStreams::stop possibly causing a small noise" 2019-04-27 12:17:54 -03:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
camera_2d.h
canvas_item.cpp Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
canvas_item.h Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Allow adding disabled shapes 2019-04-23 18:06:48 +02:00
collision_object_2d.h
collision_polygon_2d.cpp TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 2019-03-04 21:03:10 -03:00
collision_polygon_2d.h
collision_shape_2d.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
collision_shape_2d.h
cpu_particles_2d.cpp Ensure non-emitting particles not processed on entering tree 2019-03-20 21:54:00 +09:00
cpu_particles_2d.h Prevent invisible/inactive cpupparticles2d to redraw 2019-03-08 16:05:00 +09:00
joints_2d.cpp
joints_2d.h
light_2d.cpp Light2D height range expanded to -2048 to 2048. 2019-04-05 07:44:05 +03:00
light_2d.h
light_occluder_2d.cpp Merge pull request #24171 from YeldhamDev/occluder_polygon_grab 2019-04-15 16:10:48 -03:00
light_occluder_2d.h Merge pull request #24171 from YeldhamDev/occluder_polygon_grab 2019-04-15 16:10:48 -03:00
line_2d.cpp Add optional position argument for add_point in Line2D 2019-04-08 11:29:13 +02:00
line_2d.h Add optional position argument for add_point in Line2D 2019-04-08 11:29:13 +02:00
line_builder.cpp
line_builder.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
mesh_instance_2d.cpp
mesh_instance_2d.h
navigation_2d.cpp Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
navigation_2d.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
navigation_polygon.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
navigation_polygon.h
node_2d.cpp Fix look_at with non uniform scaling 2019-02-08 18:00:54 +01:00
node_2d.h
parallax_background.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
parallax_background.h
parallax_layer.cpp
parallax_layer.h
particles_2d.cpp Warn when using GPU particles with GLES2 2019-02-09 20:49:58 +01:00
particles_2d.h
path_2d.cpp Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
physics_body_2d.h
polygon_2d.cpp Clean up and fix some situations where triangulation may fail, closes #26366 2019-03-02 12:04:24 -03:00
polygon_2d.h Updat polygons when skeleton setup changes, fixes #25949 2019-02-16 20:08:17 -03:00
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
skeleton_2d.cpp Updat polygons when skeleton setup changes, fixes #25949 2019-02-16 20:08:17 -03:00
skeleton_2d.h
sprite.cpp Fixes bad gizmo alignment for textures with odd size 2019-03-07 21:05:23 +01:00
sprite.h
tile_map.cpp Merge pull request #27845 from samdze/master 2019-04-30 10:55:53 +02:00
tile_map.h added negative X and negative Y offset to TileMap 2019-04-05 10:37:35 +02:00
touch_screen_button.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
touch_screen_button.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h