godot/tools/editor/plugins
2016-04-08 20:11:16 +01:00
..
animation_data_editor_plugin.cpp
animation_data_editor_plugin.h
animation_player_editor_plugin.cpp Fix editors panels, of the bottom panel, not resizing in some cases 2016-03-15 15:15:50 -03:00
animation_player_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
animation_tree_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
animation_tree_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
baked_light_baker_cmpxchg.cpp
baked_light_baker.cpp
baked_light_baker.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
baked_light_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #4258 from neikeq/pr-imp-canvas-select 2016-04-07 14:12:44 +02:00
canvas_item_editor_plugin.h CanvasItemEditorPlugin: Avoid selecting items from instanced scenes 2016-04-07 13:08:18 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_shape_2d_editor_plugin.h
color_ramp_editor_plugin.cpp First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
color_ramp_editor_plugin.h Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor. 2016-01-12 20:13:45 +00:00
control_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
control_editor_plugin.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
cube_grid_theme_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
editor_preview_plugins.h
item_list_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
multimesh_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Fix file dialog, of Particles2D plugin, showing "Error" icons 2016-03-14 16:05:20 -03:00
particles_2d_editor_plugin.h Fix file dialog, of Particles2D plugin, showing "Error" icons 2016-03-14 16:05:20 -03:00
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
path_editor_plugin.h Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
polygon_2d_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Rename path to paths 2016-03-18 18:26:02 +08:00
resource_preloader_editor_plugin.h Rename path to paths 2016-03-18 18:26:02 +08:00
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp
sample_editor_plugin.h
sample_library_editor_plugin.cpp Remove redundant buttons 2016-03-13 15:28:03 +01:00
sample_library_editor_plugin.h Remove redundant buttons 2016-03-13 15:28:03 +01:00
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp Setting to change line number color 2016-04-08 20:11:16 +01:00
script_editor_plugin.h -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
SCsub
shader_editor_plugin.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
shader_editor_plugin.h
shader_graph_editor_plugin.cpp New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
shader_graph_editor_plugin.h New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
spatial_editor_plugin.cpp Merge pull request #4174 from Hodes/master 2016-04-06 18:41:51 +02:00
spatial_editor_plugin.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
sprite_frames_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_frames_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_region_editor_plugin.cpp -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
sprite_region_editor_plugin.h Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) 2016-01-10 19:02:32 -03:00
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp Fix editors panels, of the bottom panel, not resizing in some cases 2016-03-15 15:15:50 -03:00
style_box_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
theme_editor_plugin.cpp Fix editors panels, of the bottom panel, not resizing in some cases 2016-03-15 15:15:50 -03:00
theme_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
tile_map_editor_plugin.cpp Tilemap Editor: Fix some last issues of PR-4006 2016-03-15 14:32:28 -03:00
tile_map_editor_plugin.h Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit" 2016-03-14 12:39:58 -03:00
tile_set_editor_plugin.cpp
tile_set_editor_plugin.h