godot/core/variant
Rémi Verschelde 9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
..
array.cpp
array.h
binder_common.h
callable_bind.cpp
callable_bind.h
callable.cpp
callable.h
container_type_validate.h
dictionary.cpp
dictionary.h
method_ptrcall.h
SCsub
type_info.h Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
typed_array.h Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant_call.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant_construct.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant_internal.h Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant_op.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant_parser.cpp
variant_parser.h
variant_setget.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
variant.h Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00