godot/tools/editor/plugins
Carl Olsson 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
Updated 2D Platformer demo to use kinematic TileMaps for moving platforms, in doing so discovered that the tileset was messed up and not converting properly, so fixed that too.
And in order to fix the tileset I need to activate snapping for collision polygon vertices.
2015-02-13 20:49:21 +10:00
..
animation_data_editor_plugin.cpp
animation_data_editor_plugin.h
animation_player_editor_plugin.cpp -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_baker.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp 2D shader progress 2015-01-11 20:52:42 -03:00
canvas_item_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
collision_polygon_2d_editor_plugin.cpp -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
collision_polygon_2d_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
collision_polygon_editor_plugin.cpp Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 2015-02-13 20:49:21 +10:00
collision_polygon_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
control_editor_plugin.cpp
control_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
item_list_editor_plugin.cpp -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h
mesh_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
particles_2d_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h
particles_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_editor_plugin.h Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp Fixes #1160 2015-01-11 12:18:10 +00:00
path_2d_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
path_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
polygon_2d_editor_plugin.h Polygon2D 2014-07-07 17:44:21 -03:00
resource_preloader_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_editor_plugin.h
script_editor_plugin.cpp Merge pull request #1174 from adolson/autoreload-edited-scripts 2015-02-09 21:35:52 -03:00
script_editor_plugin.h New Code Completion 2014-12-16 22:31:57 -03:00
SCsub
shader_editor_plugin.cpp fixed world vertex issues in canvas item shader 2015-01-21 00:57:37 -03:00
shader_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
shader_graph_editor_plugin.cpp Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
shader_graph_editor_plugin.h Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
spatial_editor_plugin.cpp -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
spatial_editor_plugin.h added blender/maya like zoom style 2014-12-28 14:01:08 +01:00
sprite_frames_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB. 2015-01-17 16:48:21 +10:00
tile_map_editor_plugin.h Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB. 2015-01-17 16:48:21 +10:00
tile_set_editor_plugin.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
tile_set_editor_plugin.h