godot/editor
Rémi Verschelde 9cadef3ffb
Merge pull request #17404 from poke1024/fix-anim-player-pan
Fix wrong pan direction in animation player ui
2018-03-13 11:34:25 +01:00
..
collada Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
doc Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
fileserver Display set_nodelay to GDScript 2018-01-30 13:22:15 -02:00
icons Fix broken hover/select coloring of keys in animation editor 2018-03-10 12:57:27 +01:00
import Fix typos with codespell 2018-02-21 19:46:06 +01:00
plugins ScriptTextEditor: fix capitalize offset 2018-03-12 01:37:41 +07:00
translations i18n: Sync translation templates with 3.0 source 2018-03-03 10:58:51 +01:00
animation_editor.cpp Merge pull request #17404 from poke1024/fix-anim-player-pan 2018-03-13 11:34:25 +01:00
animation_editor.h
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Merge pull request #16241 from Chaosus/zoomlabel 2018-02-19 21:35:11 +01:00
code_editor.h Merge pull request #16241 from Chaosus/zoomlabel 2018-02-19 21:35:11 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Fix new Node dialog Create button behavior 2018-03-04 23:27:18 +01:00
create_dialog.h
dependency_editor.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
dependency_editor.h
dictionary_property_edit.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
editor_audio_buses.h
editor_autoload_settings.cpp Fix column width on AutoLoad table on hidpi displays 2018-03-11 15:28:23 +01:00
editor_autoload_settings.h Merge pull request #16709 from willnationsdev/autoload-edit 2018-02-19 22:04:42 +01:00
editor_data.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
editor_data.h Fixes #15416 - "The deleted nodes are hanging in the inspector." 2018-01-08 03:12:41 -05:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Merge pull request #16957 from akien-mga/version-macros 2018-02-24 01:20:50 +01:00
editor_export.h
editor_file_dialog.cpp Icons update 2018-02-21 19:05:50 -06:00
editor_file_dialog.h Fixes open button not appearing with multiple selection 2018-01-31 16:25:42 -02:00
editor_file_system.cpp Update preview on filesystem change 2018-03-10 14:21:17 +01:00
editor_file_system.h
editor_fonts.cpp Set source code font with ttf, otf 2018-01-08 05:12:39 +09:00
editor_fonts.h
editor_help.cpp Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
editor_help.h Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp Show error icon at "Output" in case of errors 2018-03-11 14:20:32 +01:00
editor_log.h Show error icon at "Output" in case of errors 2018-03-11 14:20:32 +01:00
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Merge pull request #17435 from poke1024/output-error-icon 2018-03-13 11:22:28 +01:00
editor_node.h Added an auto quit and auto build flag to the command line options. 2018-02-19 16:22:55 -05:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Remove unused variable from plugin settings update 2018-02-13 18:33:51 -02:00
editor_plugin_settings.h
editor_plugin.cpp Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
editor_plugin.h Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
editor_profiler.cpp
editor_profiler.h
editor_resource_preview.cpp Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Merge pull request #15399 from poke1024/load-one-translation 2018-02-14 17:04:44 +01:00
editor_settings.h Merge pull request #15399 from poke1024/load-one-translation 2018-02-14 17:04:44 +01:00
editor_sub_scene.cpp Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
editor_sub_scene.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
editor_themes.cpp Fix for a possible crash when a custom theme is not loaded properly 2018-03-03 20:47:57 -03:00
editor_themes.h
export_template_manager.cpp Fix version.txt validation logic for export templates .tpz 2018-02-25 15:24:33 +01:00
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Merge pull request #17243 from delftswa2018/trailingDotFix 2018-03-07 14:09:20 +01:00
filesystem_dock.h Merge pull request #15379 from ianb96/delete_key_fix 2018-02-14 17:06:31 +01:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp -Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14686. 2018-01-12 00:08:32 -03:00
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
project_manager.h Add show path button to project manager 2018-02-19 21:56:28 +01:00
project_settings_editor.cpp Fix non working action names containing whitespaces 2018-03-12 21:28:41 +01:00
project_settings_editor.h Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
property_editor.cpp Merge pull request #15505 from YeldhamDev/type_icons 2018-02-14 16:58:22 +01:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
scene_tree_dock.h Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
scene_tree_editor.cpp Draw relationship line on scene tree dock if option is on 2018-02-20 22:26:40 +09:00
scene_tree_editor.h Merge pull request #15235 from sersoong/master-batchtoggle 2018-02-18 17:20:15 +01:00
script_create_dialog.cpp Godot now allows built-in irrespective of the filepath. 2018-02-21 14:47:23 +05:30
script_create_dialog.h Fixed "Attach Script" dialog's file dialog labeling. 2018-01-10 00:36:07 -02:00
script_editor_debugger.cpp only show information we have in stacktrace 2018-02-24 21:18:57 +01:00
script_editor_debugger.h Fix #16543 (add button to copy error from debugger) 2018-02-14 14:53:20 +03:00
SCsub Build polygon clipper only in tools builds 2018-03-06 21:53:37 +01:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Merge pull request #16402 from Calinou/fix-camera-gizmo 2018-02-13 13:10:33 +01:00
spatial_editor_gizmos.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00