..
base_button.cpp
Implement missing ShortCuts in CanvasItemEditor
2016-07-21 03:28:41 +02:00
base_button.h
box_container.cpp
box_container.h
button_array.cpp
button_array.h
button_group.cpp
button_group.h
button.cpp
button.h
center_container.cpp
center_container.h
check_box.cpp
check_box.h
check_button.cpp
check_button.h
color_picker.cpp
Fix pick color from screen. Closes #5853
2016-07-22 20:35:12 -03:00
color_picker.h
Color picker fixes:
2016-07-15 13:33:01 -05:00
color_ramp_edit.cpp
Fixed signal connection prints when moving docks, issue 5498
2016-06-30 15:12:14 +01:00
color_ramp_edit.h
container.cpp
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
container.h
control.cpp
More visual script work
2016-08-25 17:45:20 -03:00
control.h
More visual script work
2016-08-25 17:45:20 -03:00
dialogs.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
dialogs.h
file_dialog.cpp
Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list.
2016-07-17 03:00:51 +02:00
file_dialog.h
Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list.
2016-07-17 03:00:51 +02:00
graph_edit.cpp
More visual script work
2016-08-25 17:45:20 -03:00
graph_edit.h
More visual script work
2016-08-25 17:45:20 -03:00
graph_node.cpp
More visual script work
2016-08-25 17:45:20 -03:00
graph_node.h
More visual script work
2016-08-25 17:45:20 -03:00
grid_container.cpp
throw error if GridContainer::set_columns goes below 1, closes #5316
2016-06-30 18:54:54 -03:00
grid_container.h
input_action.cpp
input_action.h
item_list.cpp
Fix ItemList.clear() not removing separators
2016-07-22 16:45:57 +02:00
item_list.h
itemlist-get_selected_items
2016-06-28 14:09:17 -03:00
label.cpp
Added extra spacing support for DynamicFont
2016-08-02 11:05:20 +01:00
label.h
Label: Added get_visible_line_count
method
2016-07-18 23:33:06 +02:00
line_edit.cpp
LineEdit: Fix event handled as text when a mod key is pressed
2016-07-27 19:32:46 +02:00
line_edit.h
add placeholder alpha property
2016-06-28 11:45:17 +08:00
link_button.cpp
link_button.h
margin_container.cpp
margin_container.h
menu_button.cpp
MenuButton: Fix event propagation with dialogs
2016-07-18 23:06:14 +02:00
menu_button.h
option_button.cpp
option_button.h
panel_container.cpp
panel_container.h
panel.cpp
panel.h
patch_9_frame.cpp
patch_9_frame.h
popup_menu.cpp
popup_menu.h
popup.cpp
Remove some noisy debug prints
2016-07-17 18:25:21 +02:00
popup.h
progress_bar.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
progress_bar.h
range.cpp
range.h
reference_frame.cpp
reference_frame.h
rich_text_label.cpp
Fix empty reference pages after restarting Godot
2016-07-17 13:29:50 -03:00
rich_text_label.h
Adding support to get the raw text without formatting information from a RichTextLabel.
2016-06-29 12:43:51 -03:00
scroll_bar.cpp
scroll_bar.h
scroll_container.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
scroll_container.h
SCsub
separator.cpp
separator.h
slider.cpp
slider.h
spin_box.cpp
Changed the way the step decimals are computed to a safer way, fixes many issues.
2016-07-26 17:25:10 -03:00
spin_box.h
split_container.cpp
split_container.h
tab_container.cpp
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
tab_container.h
tabs.cpp
tabs.h
text_edit.cpp
Confirm code completion with numpad key ENTER
2016-08-12 13:37:10 +02:00
text_edit.h
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
texture_button.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
texture_button.h
texture_frame.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
texture_frame.h
texture_progress.cpp
texture_progress.h
tool_button.cpp
tool_button.h
tree.cpp
Changed the way the step decimals are computed to a safer way, fixes many issues.
2016-07-26 17:25:10 -03:00
tree.h
Changed tree so shift-selection skips folded children, closes #5515
2016-07-09 13:15:45 -03:00
video_player.cpp
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
video_player.h