mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
// ======================================================================== //
|
|
// Copyright 2009-2019 Intel Corporation //
|
|
// //
|
|
// Licensed under the Apache License, Version 2.0 (the "License"); //
|
|
// you may not use this file except in compliance with the License. //
|
|
// You may obtain a copy of the License at //
|
|
// //
|
|
// http://www.apache.org/licenses/LICENSE-2.0 //
|
|
// //
|
|
// Unless required by applicable law or agreed to in writing, software //
|
|
// distributed under the License is distributed on an "AS IS" BASIS, //
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
|
|
// See the License for the specific language governing permissions and //
|
|
// limitations under the License. //
|
|
// ======================================================================== //
|
|
|
|
#pragma once
|
|
|
|
#include "platform.h"
|
|
#include <chrono>
|
|
|
|
namespace oidn {
|
|
|
|
class Timer
|
|
{
|
|
private:
|
|
using clock = std::chrono::high_resolution_clock;
|
|
|
|
std::chrono::time_point<clock> start;
|
|
|
|
public:
|
|
Timer()
|
|
{
|
|
reset();
|
|
}
|
|
|
|
void reset()
|
|
{
|
|
start = clock::now();
|
|
}
|
|
|
|
double query() const
|
|
{
|
|
auto end = clock::now();
|
|
return std::chrono::duration_cast<std::chrono::duration<double>>(end - start).count();
|
|
}
|
|
};
|
|
|
|
} // namespace oidn
|