mirror of
https://github.com/godotengine/godot.git
synced 2025-01-12 20:22:49 +08:00
23 lines
1.2 KiB
XML
23 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="OpenXRHapticVibration" inherits="OpenXRHapticBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
|
|
<brief_description>
|
|
Vibration haptic feedback.
|
|
</brief_description>
|
|
<description>
|
|
This haptic feedback resource makes it possible to define a vibration based haptic feedback pulse that can be triggered through actions in the OpenXR action map.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="amplitude" type="float" setter="set_amplitude" getter="get_amplitude" default="1.0">
|
|
The amplitude of the pulse between [code]0.0[/code] and [code]1.0[/code].
|
|
</member>
|
|
<member name="duration" type="int" setter="set_duration" getter="get_duration" default="-1">
|
|
The duration of the pulse in nanoseconds. Use [code]-1[/code] for a minimum duration pulse for the current XR runtime.
|
|
</member>
|
|
<member name="frequency" type="float" setter="set_frequency" getter="get_frequency" default="0.0">
|
|
The frequency of the pulse in Hz. [code]0.0[/code] will let the XR runtime chose an optimal frequency for the device used.
|
|
</member>
|
|
</members>
|
|
</class>
|