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physics
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
audio_listener_3d.cpp
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audio_listener_3d.h
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audio_stream_player_3d.compat.inc
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audio_stream_player_3d.cpp
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Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real
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2024-12-02 15:51:38 +01:00 |
audio_stream_player_3d.h
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bone_attachment_3d.compat.inc
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bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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Merge pull request #98489 from Flarkk/fix_project_position
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2024-11-27 10:47:07 -06:00 |
camera_3d.h
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cpu_particles_3d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
cpu_particles_3d.h
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decal.cpp
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decal.h
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fog_volume.cpp
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fog_volume.h
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gpu_particles_3d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
gpu_particles_3d.h
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gpu_particles_collision_3d.cpp
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gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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label_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
label_3d.h
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light_3d.cpp
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light_3d.h
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lightmap_gi.cpp
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Add lightmap bake cancelling
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2024-11-21 21:31:02 +02:00 |
lightmap_gi.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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Add lightmap bake cancelling
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2024-11-21 21:31:02 +02:00 |
look_at_modifier_3d.cpp
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Merge pull request #99619 from TokageItLab/flippable
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2024-11-26 13:04:48 -06:00 |
look_at_modifier_3d.h
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Make LookAtModifier3D adopt to bone name method
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2024-11-25 15:47:10 +09:00 |
marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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Sort blend shapes in the inspector by ID instead of alphabetically
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2024-11-14 05:54:32 -08:00 |
mesh_instance_3d.h
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multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_agent_3d.h
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navigation_link_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_link_3d.h
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navigation_obstacle_3d.cpp
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_obstacle_3d.h
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_region_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_region_3d.h
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node_3d.cpp
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
node_3d.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
occluder_instance_3d.cpp
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occluder_instance_3d.h
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path_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
path_3d.h
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physical_bone_simulator_3d.cpp
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physical_bone_simulator_3d.h
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reflection_probe.cpp
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Fix ReflectionProbe AABB
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2024-11-28 17:31:29 +01:00 |
reflection_probe.h
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remote_transform_3d.cpp
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remote_transform_3d.h
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retarget_modifier_3d.cpp
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
retarget_modifier_3d.h
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
SCsub
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skeleton_3d.compat.inc
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skeleton_3d.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
skeleton_3d.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
skeleton_ik_3d.cpp
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skeleton_ik_3d.h
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
skeleton_modifier_3d.cpp
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
skeleton_modifier_3d.h
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
soft_body_3d.compat.inc
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soft_body_3d.cpp
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soft_body_3d.h
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sprite_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
sprite_3d.h
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
visual_instance_3d.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
voxel_gi.cpp
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Add VoxelGI bake cancelling and progress UI improvement
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2024-11-23 21:12:57 +02:00 |
voxel_gi.h
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Add VoxelGI bake cancelling and progress UI improvement
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2024-11-23 21:12:57 +02:00 |
voxelizer.cpp
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Add VoxelGI bake cancelling and progress UI improvement
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2024-11-23 21:12:57 +02:00 |
voxelizer.h
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Add VoxelGI bake cancelling and progress UI improvement
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2024-11-23 21:12:57 +02:00 |
world_environment.cpp
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world_environment.h
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xr_body_modifier_3d.cpp
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xr_body_modifier_3d.h
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xr_face_modifier_3d.cpp
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xr_face_modifier_3d.h
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xr_hand_modifier_3d.cpp
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xr_hand_modifier_3d.h
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xr_nodes.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
xr_nodes.h
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |