godot/scene/main
Rémi Verschelde 895f2a21f4
Merge pull request #60081 from fire-forge/input-event-editor-fix
Redesign InputEvent editor and fix `Window.popup_centered()` rect calculation.
2022-04-12 23:46:56 +02:00
..
canvas_item.cpp Restore antialiasing for draw_line 2022-04-12 13:03:56 +03:00
canvas_item.h Restore antialiasing for draw_line 2022-04-12 13:03:56 +03:00
canvas_layer.cpp Fix invisible CanvasItem visibility issue 2022-02-22 10:13:02 +01:00
canvas_layer.h Added show and hide methods and updated doc API. 2022-02-15 11:37:41 -03:00
http_request.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
http_request.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
instance_placeholder.cpp
instance_placeholder.h
node.cpp [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
node.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
scene_tree.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
SCsub
shader_globals_override.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
shader_globals_override.h
timer.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
timer.h
viewport.cpp Fix 3D scaling enum size in the editor and improve descriptions 2022-04-09 17:53:45 +02:00
viewport.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
window.cpp Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
window.h Fix using Viewport::warp_mouse within Viewports 2022-03-28 11:59:40 +02:00