godot/servers/visual
Juan Linietsky 9b8696d3dd Light Baker!
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-Support for lightmap baker, have fun figuring out how it works before tutorial is published.
2014-06-11 10:41:03 -03:00
..
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_dummy.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
rasterizer_dummy.h More 3D Improvements 2014-05-29 10:56:39 -03:00
rasterizer.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
rasterizer.h Light Baker! 2014-06-11 10:41:03 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_language.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
shader_language.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual_server_raster.cpp Light Baker! 2014-06-11 10:41:03 -03:00
visual_server_raster.h Light Baker! 2014-06-11 10:41:03 -03:00
visual_server_wrap_mt.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
visual_server_wrap_mt.h Light Baker! 2014-06-11 10:41:03 -03:00