godot/core/object
Aaron Franke 2a65f6812b
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
2023-01-24 16:37:50 -06:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp
class_db.h
make_virtuals.py
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
object_id.h
object.cpp Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
object.h Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
ref_counted.cpp
ref_counted.h
script_language_extension.cpp
script_language_extension.h Support script global resource name in EditorFileSystem 2023-01-21 14:19:27 +01:00
script_language.cpp Implement a quick script inheritance check 2023-01-19 16:47:01 +01:00
script_language.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
SCsub
undo_redo.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
undo_redo.h
worker_thread_pool.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
worker_thread_pool.h