godot/editor/plugins
2020-10-15 10:24:27 +03:00
..
abstract_polygon_2d_editor.cpp Make PosVertex to Vertex slicing explicit. 2020-09-04 13:22:20 +01:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Adds pan gesture to StateMachine editor 2020-10-09 20:15:32 +08:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Small naming and tooltip tweaks 2020-07-23 20:17:43 -03:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Automatically start searching in the asset library when entering text 2020-09-29 12:46:49 +02:00
asset_library_editor_plugin.h Automatically start searching in the asset library when entering text 2020-09-29 12:46:49 +02:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #42451 from Duroxxigar/rename-toplevel 2020-10-02 10:57:23 +02:00
canvas_item_editor_plugin.h Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h
debugger_editor_plugin.cpp Improve editor tooltips related to debugging 2020-08-03 14:20:08 +02:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_plugin.h Fix crash because of initialized EditorDebuggerPlugin field 2020-08-30 01:52:42 +02:00
editor_preview_plugins.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Fix "Create Trimesh Collision Sibling" transform 2020-09-13 17:42:52 -05:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_plugin.cpp Merge pull request #42568 from DavidSichma/fix-aabb-update 2020-10-10 10:55:52 +02:00
node_3d_editor_plugin.h Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
packed_scene_translation_parser_plugin.cpp Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
packed_scene_translation_parser_plugin.h Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
script_editor_plugin.h Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
script_text_editor.cpp Remove breakpoints from editor settings 2020-09-10 20:35:28 +01:00
script_text_editor.h Move safe line color into editor 2020-09-10 20:35:28 +01:00
SCsub
shader_editor_plugin.cpp Remove breakpoints from editor settings 2020-09-10 20:35:28 +01:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Merge pull request #41050 from Calinou/spriteframes-editor-compact 2020-09-03 14:40:45 +02:00
sprite_frames_editor_plugin.h Added zoom functionality to sprite frames editor plugin 2020-08-14 11:48:44 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
text_editor.h Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
texture_3d_editor_plugin.cpp Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
texture_3d_editor_plugin.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Adds automatic update for region_rect 2020-08-29 19:46:52 +02:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Change Color HTML conversion from ARGB to RGBA 2020-09-01 02:07:35 -04:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Reset TileMapEditor painting on application refocus 2020-10-02 01:48:14 -04:00
tile_map_editor_plugin.h initialize refocus_over_tile to false 2020-10-02 10:42:12 -04:00
tile_set_editor_plugin.cpp Fixes the resize of tile shapes when a vertex is outside of the tilesheet. Fix #34970 2020-09-17 21:14:46 -03:00
tile_set_editor_plugin.h
version_control_editor_plugin.cpp
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Refactor delete nodes functions in visual shader editor 2020-10-15 10:24:27 +03:00
visual_shader_editor_plugin.h Refactor delete nodes functions in visual shader editor 2020-10-15 10:24:27 +03:00