godot/drivers
Bastiaan Olij b4821fe2e0 Introduce eye_offset for correcting stereoscopic reflections
Use view instead of vertex for reflections.
2022-06-17 19:39:34 +10:00
..
alsa
alsamidi
coreaudio [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context
gles3 Introduce eye_offset for correcting stereoscopic reflections 2022-06-17 19:39:34 +10:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect
unix Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan Add a new HashSet template 2022-05-20 22:40:38 +02:00
wasapi
windows
winmidi
xaudio2
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h
SCsub