godot/modules/mono
2020-03-17 18:03:28 -04:00
..
build_scripts Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor [Mono] Marshaling for Vector2i, Vector3i, and Rect2i 2020-03-17 18:03:28 -04:00
glue [Mono] Add Vector2i, Vector3i, and Rect2i 2020-03-17 18:03:28 -04:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd [Mono] Marshaling for Vector2i, Vector3i, and Rect2i 2020-03-17 18:03:28 -04:00
utils Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
__init__.py
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp [Mono] Marshaling for Vector2i, Vector3i, and Rect2i 2020-03-17 18:03:28 -04:00
csharp_script.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
managed_callable.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
mono_gc_handle.cpp
mono_gc_handle.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
register_types.cpp
register_types.h
SCsub Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
signal_awaiter_utils.cpp Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
signal_awaiter_utils.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00