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fileserver
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icons
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New distraction free mode icon
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2016-09-18 10:19:02 -05:00 |
io_plugins
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Respect texture .flags files on export
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2016-09-30 17:41:45 +02:00 |
plugins
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Merge pull request #6684 from Hinsbart/save_all
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2016-10-03 12:10:25 +02:00 |
animation_editor.cpp
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AnimationEditor: zoom using ctrl+wheel
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2016-09-23 14:57:54 +02:00 |
animation_editor.h
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array_property_edit.cpp
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array_property_edit.h
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asset_library_editor_plugin.cpp
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asset_library_editor_plugin.h
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call_dialog.cpp
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call_dialog.h
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code_editor.cpp
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-Added a ColorFrame control, kind of like Texture but for color.
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2016-09-11 11:28:01 -03:00 |
code_editor.h
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-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
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2016-09-11 10:05:46 -03:00 |
connections_dialog.cpp
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connections_dialog.h
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create_dialog.cpp
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Added a generic AStar implementation to Godot.
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2016-09-13 18:17:18 -03:00 |
create_dialog.h
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Added favorites and recent history to create dialog
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2016-09-12 23:23:36 -03:00 |
dependency_editor.cpp
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dependency_editor.h
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doc_code_font.h
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doc_font.h
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doc_title_font.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_autoload_settings.cpp
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editor_autoload_settings.h
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editor_data.cpp
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fix get_selected_nodes()
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2016-09-10 17:50:20 -03:00 |
editor_data.h
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fix get_selected_nodes()
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2016-09-10 17:50:20 -03:00 |
editor_dir_dialog.cpp
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editor_dir_dialog.h
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editor_file_dialog.cpp
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editor_file_dialog.h
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editor_file_system.cpp
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-Added bindings to the resource filesystem for editor
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2016-09-10 17:34:27 -03:00 |
editor_file_system.h
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editor_fonts.cpp
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_fonts.h
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editor_help.cpp
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editor_help.h
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editor_icons.h
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editor_import_export.cpp
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editor_import_export.h
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editor_initialize_ssl.cpp
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editor_initialize_ssl.h
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editor_log.cpp
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More custom theme support for editor
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2016-09-20 20:41:57 +08:00 |
editor_log.h
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More custom theme support for editor
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2016-09-20 20:41:57 +08:00 |
editor_name_dialog.cpp
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editor_name_dialog.h
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editor_node.cpp
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Merge pull request #6575 from Geequlim/more_themes
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2016-10-03 11:50:18 +02:00 |
editor_node.h
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Merge pull request #6479 from RandomShaper/improve-debug-focus
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2016-10-03 11:36:01 +02:00 |
editor_path.cpp
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editor_path.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_plugin.cpp
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Merge pull request #6525 from vnen/plugin-bottom-show-hide
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2016-09-18 20:06:10 +02:00 |
editor_plugin.h
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Merge pull request #6525 from vnen/plugin-bottom-show-hide
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2016-09-18 20:06:10 +02:00 |
editor_profiler.cpp
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editor_profiler.h
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editor_reimport_dialog.cpp
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editor_reimport_dialog.h
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editor_resource_preview.cpp
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-Added way to generate resource previews from script plugin.
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2016-09-10 15:32:17 -03:00 |
editor_resource_preview.h
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-Added way to generate resource previews from script plugin.
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2016-09-10 15:32:17 -03:00 |
editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_run.cpp
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Improve debug focus behavior
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2016-09-14 04:02:18 +02:00 |
editor_run.h
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Improve debug focus behavior
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2016-09-14 04:02:18 +02:00 |
editor_scale.cpp
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_scale.h
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_settings.cpp
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Refactor node naming APIs used by editor
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2016-10-08 21:49:16 +02:00 |
editor_settings.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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-Added VeryLowDPI and MidDPI modes to Godot editor.
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2016-09-13 11:05:47 -03:00 |
editor_themes.h
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-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
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2016-09-11 10:05:46 -03:00 |
file_type_cache.cpp
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file_type_cache.h
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filesystem_dock.cpp
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filesystem_dock.h
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groups_editor.cpp
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groups_editor.h
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inspector_dock.cpp
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inspector_dock.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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node_dock.h
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output_strings.cpp
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output_strings.h
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pane_drag.cpp
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pane_drag.h
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progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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project_export.h
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project_manager.cpp
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More custom theme support for editor
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2016-09-20 20:41:57 +08:00 |
project_manager.h
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project_settings.cpp
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project_settings.h
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property_editor.cpp
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Merge pull request #6554 from pkowal1982/propertyeditortooltips
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2016-10-03 11:48:08 +02:00 |
property_editor.h
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Modified resource menu for node scripts so it always goes through the new script wizard.
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2016-09-12 19:32:09 -03:00 |
property_selector.cpp
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property_selector.h
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pvrtc_compress.cpp
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pvrtc_compress.h
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quick_open.cpp
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quick_open.h
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register_exporters.h
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reparent_dialog.cpp
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reparent_dialog.h
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resources_dock.cpp
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resources_dock.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Refactor node naming APIs used by editor
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2016-10-08 21:49:16 +02:00 |
scene_tree_dock.h
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Modified resource menu for node scripts so it always goes through the new script wizard.
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2016-09-12 19:32:09 -03:00 |
scene_tree_editor.cpp
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Fix typo for word_wrap
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2016-09-30 03:28:05 +09:00 |
scene_tree_editor.h
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script_create_dialog.cpp
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script_create_dialog.h
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script_editor_debugger.cpp
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Merge pull request #6479 from RandomShaper/improve-debug-focus
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2016-10-03 11:36:01 +02:00 |
script_editor_debugger.h
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SCsub
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settings_config_dialog.cpp
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settings_config_dialog.h
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spatial_editor_gizmos.cpp
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spatial_editor_gizmos.h
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