godot/servers
Hugo Locurcio 0f18bd244e
Fix dead link in TAA resolve shader comment
Spartan Engine has recently removed its own internal TAA in favor
of FSR 2.0. The link has been changed to point to a fixed commit,
so the link will keep working as long as the repository exists.
2022-07-09 22:51:54 +02:00
..
audio Merge pull request #55846 from ellenhp/fix_ogg_edge_cases 2022-06-22 23:33:51 +02:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
extensions Add a new HashSet template 2022-05-20 22:40:38 +02:00
movie_writer Split MovieWriterPNGWAV into its own file 2022-06-30 01:02:28 +02:00
physics_2d Clean up Hash Functions 2022-06-20 12:54:19 +02:00
physics_3d Clean up Hash Functions 2022-06-20 12:54:19 +02:00
rendering Fix dead link in TAA resolve shader comment 2022-07-09 22:51:54 +02:00
text Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
xr Split dependency logic 2022-06-28 00:10:29 +10:00
audio_server.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_server.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
camera_server.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_server.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
display_server.cpp Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
display_server.h Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
navigation_server_2d.cpp Merge pull request #62300 from smix8/navigation_map_force_update_4.x 2022-06-24 10:13:07 +02:00
navigation_server_2d.h Merge pull request #62300 from smix8/navigation_map_force_update_4.x 2022-06-24 10:13:07 +02:00
navigation_server_3d.cpp Merge pull request #62300 from smix8/navigation_map_force_update_4.x 2022-06-24 10:13:07 +02:00
navigation_server_3d.h Merge pull request #62300 from smix8/navigation_map_force_update_4.x 2022-06-24 10:13:07 +02:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
register_server_types.cpp Split MovieWriterPNGWAV into its own file 2022-06-30 01:02:28 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Automatically update the editor viewport when 3D scaling options are changed 2022-06-19 01:05:17 +02:00
rendering_server.h Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
SCsub Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_server.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
text_server.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
xr_server.cpp use ERR_FAIL_INDEX when preferred 2022-05-25 13:36:45 -05:00
xr_server.h Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00