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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
366 lines
12 KiB
C++
366 lines
12 KiB
C++
/**************************************************************************/
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/* canvas_layer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "canvas_layer.h"
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#include "scene/main/canvas_item.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/world_2d.h"
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void CanvasLayer::set_layer(int p_xform) {
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layer = p_xform;
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if (viewport.is_valid()) {
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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vp->gui_set_root_order_dirty();
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}
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}
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int CanvasLayer::get_layer() const {
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return layer;
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}
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void CanvasLayer::set_visible(bool p_visible) {
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if (p_visible == visible) {
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return;
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}
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visible = p_visible;
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emit_signal(SNAME("visibility_changed"));
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for (int i = 0; i < get_child_count(); i++) {
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CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
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if (c) {
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RenderingServer::get_singleton()->canvas_item_set_visible(c->get_canvas_item(), p_visible && c->is_visible());
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c->_propagate_visibility_changed(p_visible);
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}
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}
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}
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void CanvasLayer::show() {
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set_visible(true);
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}
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void CanvasLayer::hide() {
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set_visible(false);
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}
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bool CanvasLayer::is_visible() const {
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return visible;
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}
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void CanvasLayer::set_transform(const Transform2D &p_xform) {
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transform = p_xform;
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locrotscale_dirty = true;
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if (viewport.is_valid()) {
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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}
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}
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Transform2D CanvasLayer::get_transform() const {
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return transform;
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}
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Transform2D CanvasLayer::get_final_transform() const {
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if (is_following_viewport()) {
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Transform2D follow;
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follow.scale(Vector2(get_follow_viewport_scale(), get_follow_viewport_scale()));
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if (vp) {
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follow = vp->get_canvas_transform() * follow;
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}
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return follow * transform;
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}
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return transform;
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}
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void CanvasLayer::_update_xform() {
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transform.set_rotation_and_scale(rot, scale);
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transform.set_origin(ofs);
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if (viewport.is_valid()) {
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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}
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}
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void CanvasLayer::_update_locrotscale() {
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ofs = transform.columns[2];
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rot = transform.get_rotation();
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scale = transform.get_scale();
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locrotscale_dirty = false;
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}
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void CanvasLayer::set_offset(const Vector2 &p_offset) {
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if (locrotscale_dirty) {
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_update_locrotscale();
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}
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ofs = p_offset;
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_update_xform();
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}
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Vector2 CanvasLayer::get_offset() const {
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if (locrotscale_dirty) {
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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}
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return ofs;
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}
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void CanvasLayer::set_rotation(real_t p_radians) {
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if (locrotscale_dirty) {
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_update_locrotscale();
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}
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rot = p_radians;
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_update_xform();
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}
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real_t CanvasLayer::get_rotation() const {
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if (locrotscale_dirty) {
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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}
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return rot;
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}
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void CanvasLayer::set_scale(const Vector2 &p_scale) {
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if (locrotscale_dirty) {
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_update_locrotscale();
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}
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scale = p_scale;
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_update_xform();
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}
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Vector2 CanvasLayer::get_scale() const {
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if (locrotscale_dirty) {
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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}
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return scale;
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}
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void CanvasLayer::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
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vp = custom_viewport;
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} else {
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vp = Node::get_viewport();
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}
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ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized.");
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vp->_canvas_layer_add(this);
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viewport = vp->get_viewport_rid();
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RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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_update_follow_viewport();
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} break;
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case NOTIFICATION_EXIT_TREE: {
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ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized.");
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vp->_canvas_layer_remove(this);
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RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
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viewport = RID();
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_update_follow_viewport(false);
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} break;
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case NOTIFICATION_MOVED_IN_PARENT: {
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if (is_inside_tree()) {
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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}
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} break;
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}
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}
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Size2 CanvasLayer::get_viewport_size() const {
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if (!is_inside_tree()) {
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return Size2(1, 1);
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}
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ERR_FAIL_NULL_V_MSG(vp, Size2(1, 1), "Viewport is not initialized.");
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Rect2 r = vp->get_visible_rect();
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return r.size;
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}
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RID CanvasLayer::get_viewport() const {
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return viewport;
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}
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void CanvasLayer::set_custom_viewport(Node *p_viewport) {
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ERR_FAIL_NULL_MSG(p_viewport, "Cannot set viewport to nullptr.");
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if (is_inside_tree()) {
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vp->_canvas_layer_remove(this);
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RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
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viewport = RID();
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}
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custom_viewport = Object::cast_to<Viewport>(p_viewport);
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if (custom_viewport) {
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custom_viewport_id = custom_viewport->get_instance_id();
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} else {
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custom_viewport_id = ObjectID();
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}
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if (is_inside_tree()) {
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if (custom_viewport) {
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vp = custom_viewport;
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} else {
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vp = Node::get_viewport();
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}
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vp->_canvas_layer_add(this);
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viewport = vp->get_viewport_rid();
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RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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}
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}
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Node *CanvasLayer::get_custom_viewport() const {
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return custom_viewport;
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}
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void CanvasLayer::reset_sort_index() {
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sort_index = 0;
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}
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int CanvasLayer::get_sort_index() {
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return sort_index++;
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}
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RID CanvasLayer::get_canvas() const {
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return canvas;
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}
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void CanvasLayer::set_follow_viewport(bool p_enable) {
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if (follow_viewport == p_enable) {
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return;
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}
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follow_viewport = p_enable;
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_update_follow_viewport();
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notify_property_list_changed();
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}
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bool CanvasLayer::is_following_viewport() const {
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return follow_viewport;
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}
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void CanvasLayer::set_follow_viewport_scale(float p_ratio) {
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follow_viewport_scale = p_ratio;
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_update_follow_viewport();
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}
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float CanvasLayer::get_follow_viewport_scale() const {
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return follow_viewport_scale;
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}
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void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
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if (!is_inside_tree()) {
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return;
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}
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if (p_force_exit || !follow_viewport) {
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RS::get_singleton()->canvas_set_parent(canvas, RID(), 1.0);
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} else {
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RS::get_singleton()->canvas_set_parent(canvas, vp->get_world_2d()->get_canvas(), follow_viewport_scale);
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}
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}
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void CanvasLayer::_validate_property(PropertyInfo &p_property) const {
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if (!follow_viewport && p_property.name == "follow_viewport_scale") {
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p_property.usage = PROPERTY_USAGE_NO_EDITOR;
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}
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}
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void CanvasLayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
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ClassDB::bind_method(D_METHOD("get_layer"), &CanvasLayer::get_layer);
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ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasLayer::set_visible);
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ClassDB::bind_method(D_METHOD("is_visible"), &CanvasLayer::is_visible);
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ClassDB::bind_method(D_METHOD("show"), &CanvasLayer::show);
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ClassDB::bind_method(D_METHOD("hide"), &CanvasLayer::hide);
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ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform);
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ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform);
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ClassDB::bind_method(D_METHOD("get_final_transform"), &CanvasLayer::get_final_transform);
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ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CanvasLayer::set_offset);
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ClassDB::bind_method(D_METHOD("get_offset"), &CanvasLayer::get_offset);
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ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation);
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ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation);
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ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
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ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
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ClassDB::bind_method(D_METHOD("set_follow_viewport", "enable"), &CanvasLayer::set_follow_viewport);
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ClassDB::bind_method(D_METHOD("is_following_viewport"), &CanvasLayer::is_following_viewport);
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ClassDB::bind_method(D_METHOD("set_follow_viewport_scale", "scale"), &CanvasLayer::set_follow_viewport_scale);
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ClassDB::bind_method(D_METHOD("get_follow_viewport_scale"), &CanvasLayer::get_follow_viewport_scale);
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ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
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ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
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ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
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ADD_GROUP("Layer", "");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
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ADD_GROUP("Transform", "");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
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ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px"), "set_transform", "get_transform");
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ADD_GROUP("", "");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport");
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ADD_GROUP("Follow Viewport", "follow_viewport");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled"), "set_follow_viewport", "is_following_viewport");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_less"), "set_follow_viewport_scale", "get_follow_viewport_scale");
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ADD_SIGNAL(MethodInfo("visibility_changed"));
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}
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CanvasLayer::CanvasLayer() {
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canvas = RS::get_singleton()->canvas_create();
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}
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CanvasLayer::~CanvasLayer() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(canvas);
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}
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