..
export
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
context_gl_win.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
context_gl_win.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ctxgl_procaddr.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ctxgl_procaddr.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
detect.py
-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
2015-10-01 16:25:36 -03:00
godot_win.cpp
fix crash on help, closes #1873
2015-05-17 14:17:57 -03:00
key_mapping_win.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
key_mapping_win.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
lang_table.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
logo.png
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
os_windows.cpp
Fix error messages forcing a white font for subsequent messages
2015-11-10 18:30:40 +01:00
os_windows.h
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
packet_peer_udp_winsock.cpp
NavMesh
2014-11-17 07:46:11 -03:00
packet_peer_udp_winsock.h
UDP Fixes
2014-11-13 00:53:12 -03:00
platform_config.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
SCsub
Added Visual Studio project generation. Use "vsproj=yes" in command line. This does not set up NMAKE properly.
2015-05-03 15:18:56 -06:00
stream_peer_winsock.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
stream_peer_winsock.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
tcp_server_winsock.cpp
REUSE_ADDR under windows platform
2015-10-13 13:11:33 +08:00
tcp_server_winsock.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00