..
area_3d.cpp
Make Area physics priority consistently int and allow negative numbers
2023-04-18 13:50:20 +02:00
area_3d.h
Make Area physics priority consistently int and allow negative numbers
2023-04-18 13:50:20 +02:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
collision_object_3d.cpp
Light3D show scaling warning immediately
2023-05-01 02:55:17 +02:00
collision_object_3d.h
collision_polygon_3d.cpp
Light3D show scaling warning immediately
2023-05-01 02:55:17 +02:00
collision_polygon_3d.h
collision_shape_3d.cpp
Light3D show scaling warning immediately
2023-05-01 02:55:17 +02:00
collision_shape_3d.h
cpu_particles_3d.cpp
Use angle_rand to calculate base_angle in particles process material
2023-04-13 15:10:47 -07:00
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
Fix editor lock on sdf collision bake on error
2023-04-19 11:00:11 +02:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
label_3d.h
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
light_3d.cpp
Light3D show scaling warning immediately
2023-05-01 02:55:17 +02:00
light_3d.h
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
Add Mesh ConvexDecompositionSettings wrapper
2023-04-07 22:39:25 +02:00
mesh_instance_3d.h
Add Mesh ConvexDecompositionSettings wrapper
2023-04-07 22:39:25 +02:00
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
Rework Navigation Avoidance
2023-05-10 05:01:58 +02:00
navigation_agent_3d.h
Rework Navigation Avoidance
2023-05-10 05:01:58 +02:00
navigation_link_3d.cpp
Prevent unnecessary navigation map synchronizations
2023-05-11 07:38:16 +02:00
navigation_link_3d.h
Prevent unnecessary navigation map synchronizations
2023-05-11 07:38:16 +02:00
navigation_obstacle_3d.cpp
Rework Navigation Avoidance
2023-05-10 05:01:58 +02:00
navigation_obstacle_3d.h
Rework Navigation Avoidance
2023-05-10 05:01:58 +02:00
navigation_region_3d.cpp
Make navigation mesh edge connections optional
2023-05-11 18:46:34 +02:00
navigation_region_3d.h
Make navigation mesh edge connections optional
2023-05-11 18:46:34 +02:00
node_3d.cpp
Add the ability to look-at in model-space.
2023-05-24 10:10:24 +09:00
node_3d.h
Add the ability to look-at in model-space.
2023-05-24 10:10:24 +09:00
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
Fix Pathfollow direction
2023-05-24 17:37:00 +09:00
path_3d.h
Fix Pathfollow direction
2023-05-24 17:37:00 +09:00
physics_body_3d.cpp
Light3D show scaling warning immediately
2023-05-01 02:55:17 +02:00
physics_body_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
shape_cast_3d.h
skeleton_3d.cpp
Improve Skeleton3D::find_bone() performance
2023-05-23 21:02:46 +06:00
skeleton_3d.h
Improve Skeleton3D::find_bone() performance
2023-05-23 21:02:46 +06:00
skeleton_ik_3d.cpp
Fix for SkeletonIK3D interpolation and bone roll
2023-06-05 20:44:45 -07:00
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp
Fix AnimatedSprite3D autoplay warning
2023-05-13 13:10:38 +02:00
sprite_3d.h
vehicle_body_3d.cpp
Change VehicleWheel3D suspension travel to use meters internally
2023-04-03 12:34:05 -07:00
vehicle_body_3d.h
Change VehicleWheel3D suspension travel to use meters internally
2023-04-03 12:34:05 -07:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h