godot/scene/audio
Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer

This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
..
audio_player.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
audio_player.h WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00