godot/modules/mono
Pedro J. Estébanez 99fe462452 Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
2021-01-29 12:02:13 +01:00
..
build_scripts Merge pull request #44105 from neikeq/mono-wasm-m2n-hook 2020-12-17 09:58:24 +01:00
doc_classes Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
editor Cleanup: Remove executable bit from files which don't need it 2021-01-19 23:36:42 +01:00
glue Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd Modernize Thread 2021-01-29 12:02:13 +01:00
utils Update Mono module to use new execute method. 2021-01-13 09:34:14 +00:00
__init__.py
.gitignore
class_db_api_json.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
class_db_api_json.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
config.py Mono: Add mono_bcl SCons option for a custom BCL location 2020-12-06 01:15:20 +01:00
csharp_script.cpp C # mono supports Unicode code 2021-01-19 21:44:07 +08:00
csharp_script.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_defs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_dirs.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_dirs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
signal_awaiter_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
signal_awaiter_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00