godot/tools/pe_bliss/resource_bitmap_writer.cpp
2015-11-09 02:24:41 +03:30

76 lines
3.6 KiB
C++

/*************************************************************************/
/* Copyright (c) 2015 dx, http://kaimi.ru */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_bitmap_writer.h"
#include "pe_resource_manager.h"
#include "pe_structures.h"
namespace pe_bliss
{
using namespace pe_win;
resource_bitmap_writer::resource_bitmap_writer(pe_resource_manager& res)
:res_(res)
{}
//Adds bitmap from bitmap file data. If bitmap already exists, replaces it
//timestamp will be used for directories that will be added
void resource_bitmap_writer::add_bitmap(const std::string& bitmap_file, uint32_t id, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
//Check bitmap data a little
if(bitmap_file.length() < sizeof(bitmapfileheader))
throw pe_exception("Incorrect resource bitmap", pe_exception::resource_incorrect_bitmap);
resource_directory_entry new_entry;
new_entry.set_id(id);
//Add bitmap
res_.add_resource(bitmap_file.substr(sizeof(bitmapfileheader)), pe_resource_viewer::resource_bitmap, new_entry, resource_directory::entry_finder(id), language, codepage, timestamp);
}
//Adds bitmap from bitmap file data. If bitmap already exists, replaces it
//timestamp will be used for directories that will be added
void resource_bitmap_writer::add_bitmap(const std::string& bitmap_file, const std::wstring& name, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
//Check bitmap data a little
if(bitmap_file.length() < sizeof(bitmapfileheader))
throw pe_exception("Incorrect resource bitmap", pe_exception::resource_incorrect_bitmap);
resource_directory_entry new_entry;
new_entry.set_name(name);
//Add bitmap
res_.add_resource(bitmap_file.substr(sizeof(bitmapfileheader)), pe_resource_viewer::resource_bitmap, new_entry, resource_directory::entry_finder(name), language, codepage, timestamp);
}
//Removes bitmap by name/ID and language
bool resource_bitmap_writer::remove_bitmap(const std::wstring& name, uint32_t language)
{
return res_.remove_resource(pe_resource_viewer::resource_bitmap, name, language);
}
//Removes bitmap by name/ID and language
bool resource_bitmap_writer::remove_bitmap(uint32_t id, uint32_t language)
{
return res_.remove_resource(pe_resource_viewer::resource_bitmap, id, language);
}
}