godot/modules/openxr
2024-04-27 11:59:58 -07:00
..
action_map
doc_classes Merge pull request #90645 from Malcolmnixon/unified-xr-trackers 2024-04-22 12:52:07 +02:00
editor Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
extensions Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class. 2024-04-25 19:38:57 -04:00
scene Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
config.py Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api_extension.cpp expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
openxr_api_extension.h expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
openxr_api.cpp OpenXR: apply fix for reverse Z 2024-04-10 10:35:19 +10:00
openxr_api.h OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_interface.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
openxr_interface.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
openxr_platform_inc.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
openxr_util.cpp
openxr_util.h
register_types.cpp Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 2024-04-04 17:09:07 +02:00
register_types.h
SCsub
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00