godot/thirdparty/meshoptimizer
Arseny Kapoulkine e2cc0e484e Update meshoptimizer to 0.22
The Godot-specific patch is just a single line now; removing this patch
will likely require adjusting Godot importer code to handle error limits
better.

This also adds new SIMPLIFY_ options; Godot is currently not using any
of these but might use SIMPLIFY_PRUNE and SIMPLIFY_SPARSE in the future.
2024-10-26 07:26:07 -07:00
..
patches
allocator.cpp
clusterizer.cpp
indexcodec.cpp
indexgenerator.cpp
LICENSE.md
meshoptimizer.h
overdrawanalyzer.cpp
overdrawoptimizer.cpp
quantization.cpp
simplifier.cpp
spatialorder.cpp
stripifier.cpp
vcacheanalyzer.cpp
vcacheoptimizer.cpp
vertexcodec.cpp
vertexfilter.cpp
vfetchanalyzer.cpp
vfetchoptimizer.cpp