godot/scene
2016-06-18 16:14:43 +02:00
..
2d added a function CanvasItem.get_item_and_children_rect() , fixes #4738 2016-06-13 21:37:04 -03:00
3d Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
animation TimeSeek node in AnimationTreePlayer now propagates filters 2016-06-10 23:23:09 +01:00
audio fix crash in SamplePlayer, closes #5005 2016-06-11 21:18:19 -03:00
gui LineEdit: Fix and improve selection behaviour 2016-06-18 16:14:43 +02:00
io
main Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 2016-06-13 22:46:18 -03:00
resources Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
register_scene_types.cpp It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme 2016-06-16 20:05:22 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub