godot/drivers
Anatoli Babenia e25cfffc7f Add --no-header option to clean output
* Do not print empty line when header is disabled
* Do not print Vulcan header
* Also add "Print header" project setting (default On)
  (suggested by @kaissouDev)
* Add docs for the project setting
  (with suggestions by @Mickeon and @akien-mga)

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-15 14:10:11 +03:00
..
alsa
alsamidi
coreaudio
coremidi
d3d12 [D3D12] Improve shader validation handling. 2024-02-13 11:27:48 +02:00
egl
gl_context
gles3 Add --no-header option to clean output 2024-02-15 14:10:11 +03:00
png
pulseaudio
unix
vulkan Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wasapi
windows Fix invalid file path handling in Windows when there is dot in the file name 2024-02-13 10:39:03 +01:00
winmidi
xaudio2
register_driver_types.cpp
register_driver_types.h
SCsub