godot/drivers
Fabio Alessandrelli d2bb5b88cc [GL] Fix HTML5 builds.
Safer guards for debug functions.
GL_FRAMEBUFFER_INCOMPLETE_* functions seem to be OpenGL 4.
2022-05-11 00:26:26 +02:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context
gles3 [GL] Fix HTML5 builds. 2022-05-11 00:26:26 +02:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect
unix Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
vulkan Add get_video_adapter_api_version() to RenderingServer 2022-05-03 01:18:35 +02:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
windows Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub