mirror of
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1144 lines
41 KiB
C++
1144 lines
41 KiB
C++
/**************************************************************************/
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/* editor_dock_manager.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_dock_manager.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/gui/label.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tab_container.h"
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#include "scene/main/window.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/filesystem_dock.h"
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#include "editor/gui/editor_bottom_panel.h"
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#include "editor/themes/editor_scale.h"
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#include "editor/window_wrapper.h"
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enum class TabStyle {
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TEXT_ONLY,
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ICON_ONLY,
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TEXT_AND_ICON,
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};
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EditorDockManager *EditorDockManager::singleton = nullptr;
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void DockSplitContainer::_update_visibility() {
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if (is_updating) {
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return;
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}
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is_updating = true;
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bool any_visible = false;
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for (int i = 0; i < get_child_count(false); i++) {
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Control *c = Object::cast_to<Control>(get_child(i, false));
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if (!c || !c->is_visible() || c->is_set_as_top_level()) {
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continue;
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}
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any_visible = c;
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break;
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}
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set_visible(any_visible);
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is_updating = false;
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}
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void DockSplitContainer::add_child_notify(Node *p_child) {
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SplitContainer::add_child_notify(p_child);
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Control *child_control = nullptr;
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for (int i = 0; i < get_child_count(false); i++) {
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Control *c = Object::cast_to<Control>(get_child(i, false));
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if (!c || c->is_set_as_top_level()) {
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continue;
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}
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if (p_child == c) {
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child_control = c;
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break;
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}
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}
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if (!child_control) {
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return;
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}
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child_control->connect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility));
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_update_visibility();
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}
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void DockSplitContainer::remove_child_notify(Node *p_child) {
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SplitContainer::remove_child_notify(p_child);
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Control *child_control = nullptr;
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for (int i = 0; i < get_child_count(false); i++) {
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Control *c = Object::cast_to<Control>(get_child(i, false));
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if (!c || c->is_set_as_top_level()) {
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continue;
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}
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if (p_child == c) {
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child_control = c;
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break;
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}
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}
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if (!child_control) {
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return;
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}
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child_control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility));
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_update_visibility();
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}
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void EditorDockManager::_dock_split_dragged(int p_offset) {
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EditorNode::get_singleton()->save_editor_layout_delayed();
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}
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void EditorDockManager::_dock_container_gui_input(const Ref<InputEvent> &p_input, TabContainer *p_dock_container) {
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Ref<InputEventMouseButton> mb = p_input;
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if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
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int tab_id = p_dock_container->get_tab_bar()->get_hovered_tab();
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if (tab_id < 0) {
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return;
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}
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// Right click context menu.
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dock_context_popup->set_dock(p_dock_container->get_tab_control(tab_id));
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dock_context_popup->set_position(p_dock_container->get_screen_position() + mb->get_position());
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dock_context_popup->popup();
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}
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}
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void EditorDockManager::_bottom_dock_button_gui_input(const Ref<InputEvent> &p_input, Control *p_dock, Button *p_bottom_button) {
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Ref<InputEventMouseButton> mb = p_input;
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if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
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// Right click context menu.
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dock_context_popup->set_dock(p_dock);
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dock_context_popup->set_position(p_bottom_button->get_screen_position() + mb->get_position());
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dock_context_popup->popup();
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}
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}
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void EditorDockManager::_dock_container_update_visibility(TabContainer *p_dock_container) {
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if (!docks_visible) {
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return;
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}
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// Hide the dock container if there are no tabs.
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p_dock_container->set_visible(p_dock_container->get_tab_count() > 0);
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}
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void EditorDockManager::_update_layout() {
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if (!dock_context_popup->is_inside_tree() || EditorNode::get_singleton()->is_exiting()) {
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return;
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}
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dock_context_popup->docks_updated();
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_update_docks_menu();
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EditorNode::get_singleton()->save_editor_layout_delayed();
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}
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void EditorDockManager::_update_docks_menu() {
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docks_menu->clear();
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docks_menu->reset_size();
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const Ref<Texture2D> default_icon = docks_menu->get_editor_theme_icon(SNAME("Window"));
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const Color closed_icon_color_mod = Color(1, 1, 1, 0.5);
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// Add docks.
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docks_menu_docks.clear();
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int id = 0;
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for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
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if (dock.value.shortcut.is_valid()) {
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docks_menu->add_shortcut(dock.value.shortcut, id);
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docks_menu->set_item_text(id, dock.value.title);
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} else {
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docks_menu->add_item(dock.value.title, id);
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}
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const Ref<Texture2D> icon = dock.value.icon_name ? docks_menu->get_editor_theme_icon(dock.value.icon_name) : dock.value.icon;
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docks_menu->set_item_icon(id, icon.is_valid() ? icon : default_icon);
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if (!dock.value.open) {
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docks_menu->set_item_icon_modulate(id, closed_icon_color_mod);
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}
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docks_menu->set_item_disabled(id, !dock.value.enabled);
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docks_menu_docks.push_back(dock.key);
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id++;
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}
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}
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void EditorDockManager::_docks_menu_option(int p_id) {
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Control *dock = docks_menu_docks[p_id];
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ERR_FAIL_NULL(dock);
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ERR_FAIL_COND_MSG(!all_docks.has(dock), vformat("Menu option for unknown dock '%s'.", dock->get_name()));
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if (all_docks[dock].enabled && all_docks[dock].open) {
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PopupMenu *parent_menu = Object::cast_to<PopupMenu>(docks_menu->get_parent());
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ERR_FAIL_NULL(parent_menu);
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parent_menu->hide();
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}
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focus_dock(dock);
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}
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void EditorDockManager::_window_close_request(WindowWrapper *p_wrapper) {
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// Give the dock back to the original owner.
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Control *dock = _close_window(p_wrapper);
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ERR_FAIL_COND(!all_docks.has(dock));
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if (all_docks[dock].previous_at_bottom || all_docks[dock].dock_slot_index != DOCK_SLOT_NONE) {
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all_docks[dock].open = false;
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open_dock(dock);
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focus_dock(dock);
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} else {
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close_dock(dock);
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}
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}
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Control *EditorDockManager::_close_window(WindowWrapper *p_wrapper) {
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p_wrapper->set_block_signals(true);
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Control *dock = p_wrapper->release_wrapped_control();
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p_wrapper->set_block_signals(false);
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ERR_FAIL_COND_V(!all_docks.has(dock), nullptr);
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all_docks[dock].dock_window = nullptr;
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dock_windows.erase(p_wrapper);
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p_wrapper->queue_free();
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return dock;
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}
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void EditorDockManager::_open_dock_in_window(Control *p_dock, bool p_show_window, bool p_reset_size) {
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ERR_FAIL_NULL(p_dock);
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Size2 borders = Size2(4, 4) * EDSCALE;
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// Remember size and position before removing it from the main window.
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Size2 dock_size = p_dock->get_size() + borders * 2;
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Point2 dock_screen_pos = p_dock->get_screen_position();
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WindowWrapper *wrapper = memnew(WindowWrapper);
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wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), all_docks[p_dock].title));
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wrapper->set_margins_enabled(true);
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EditorNode::get_singleton()->get_gui_base()->add_child(wrapper);
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_move_dock(p_dock, nullptr);
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wrapper->set_wrapped_control(p_dock);
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all_docks[p_dock].dock_window = wrapper;
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all_docks[p_dock].open = true;
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p_dock->show();
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wrapper->connect("window_close_requested", callable_mp(this, &EditorDockManager::_window_close_request).bind(wrapper));
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dock_windows.push_back(wrapper);
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if (p_show_window) {
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wrapper->restore_window(Rect2i(dock_screen_pos, dock_size), EditorNode::get_singleton()->get_gui_base()->get_window()->get_current_screen());
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_update_layout();
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if (p_reset_size) {
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// Use a default size of one third the current window size.
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Size2i popup_size = EditorNode::get_singleton()->get_window()->get_size() / 3.0;
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p_dock->get_window()->set_size(popup_size);
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p_dock->get_window()->move_to_center();
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}
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p_dock->get_window()->grab_focus();
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}
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}
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void EditorDockManager::_restore_dock_to_saved_window(Control *p_dock, const Dictionary &p_window_dump) {
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if (!all_docks[p_dock].dock_window) {
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_open_dock_in_window(p_dock, false);
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}
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all_docks[p_dock].dock_window->restore_window_from_saved_position(
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p_window_dump.get("window_rect", Rect2i()),
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p_window_dump.get("window_screen", -1),
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p_window_dump.get("window_screen_rect", Rect2i()));
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}
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void EditorDockManager::_dock_move_to_bottom(Control *p_dock, bool p_visible) {
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_move_dock(p_dock, nullptr);
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all_docks[p_dock].at_bottom = true;
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all_docks[p_dock].previous_at_bottom = false;
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p_dock->call("_set_dock_horizontal", true);
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// Force docks moved to the bottom to appear first in the list, and give them their associated shortcut to toggle their bottom panel.
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Button *bottom_button = EditorNode::get_bottom_panel()->add_item(all_docks[p_dock].title, p_dock, all_docks[p_dock].shortcut, true);
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bottom_button->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_bottom_dock_button_gui_input).bind(bottom_button).bind(p_dock));
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EditorNode::get_bottom_panel()->make_item_visible(p_dock, p_visible);
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}
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void EditorDockManager::_dock_remove_from_bottom(Control *p_dock) {
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all_docks[p_dock].at_bottom = false;
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all_docks[p_dock].previous_at_bottom = true;
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EditorNode::get_bottom_panel()->remove_item(p_dock);
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p_dock->call("_set_dock_horizontal", false);
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}
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bool EditorDockManager::_is_dock_at_bottom(Control *p_dock) {
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ERR_FAIL_COND_V(!all_docks.has(p_dock), false);
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return all_docks[p_dock].at_bottom;
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}
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void EditorDockManager::_move_dock_tab_index(Control *p_dock, int p_tab_index, bool p_set_current) {
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TabContainer *dock_tab_container = Object::cast_to<TabContainer>(p_dock->get_parent());
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if (!dock_tab_container) {
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return;
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}
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dock_tab_container->set_block_signals(true);
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int target_index = CLAMP(p_tab_index, 0, dock_tab_container->get_tab_count() - 1);
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dock_tab_container->move_child(p_dock, dock_tab_container->get_tab_control(target_index)->get_index(false));
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all_docks[p_dock].previous_tab_index = target_index;
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if (p_set_current) {
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dock_tab_container->set_current_tab(target_index);
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}
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dock_tab_container->set_block_signals(false);
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}
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void EditorDockManager::_move_dock(Control *p_dock, Control *p_target, int p_tab_index, bool p_set_current) {
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ERR_FAIL_NULL(p_dock);
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ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot move unknown dock '%s'.", p_dock->get_name()));
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Node *parent = p_dock->get_parent();
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if (parent == p_target) {
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if (p_tab_index >= 0 && parent) {
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// Only change the tab index.
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_move_dock_tab_index(p_dock, p_tab_index, p_set_current);
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}
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return;
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}
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// Remove dock from its existing parent.
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if (parent) {
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if (all_docks[p_dock].dock_window) {
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_close_window(all_docks[p_dock].dock_window);
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} else if (all_docks[p_dock].at_bottom) {
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_dock_remove_from_bottom(p_dock);
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} else {
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all_docks[p_dock].previous_at_bottom = false;
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TabContainer *parent_tabs = Object::cast_to<TabContainer>(parent);
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if (parent_tabs) {
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all_docks[p_dock].previous_tab_index = parent_tabs->get_tab_idx_from_control(p_dock);
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}
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parent->set_block_signals(true);
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parent->remove_child(p_dock);
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parent->set_block_signals(false);
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if (parent_tabs) {
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_dock_container_update_visibility(parent_tabs);
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}
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}
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}
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// Add dock to its new parent, at the given tab index.
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if (!p_target) {
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return;
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}
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p_target->set_block_signals(true);
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p_target->add_child(p_dock);
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p_target->set_block_signals(false);
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TabContainer *dock_tab_container = Object::cast_to<TabContainer>(p_target);
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if (dock_tab_container) {
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if (dock_tab_container->is_inside_tree()) {
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_update_tab_style(p_dock);
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}
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if (p_tab_index >= 0) {
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_move_dock_tab_index(p_dock, p_tab_index, p_set_current);
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}
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_dock_container_update_visibility(dock_tab_container);
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}
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}
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void EditorDockManager::_update_tab_style(Control *p_dock) {
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const DockInfo &dock_info = all_docks[p_dock];
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if (!dock_info.enabled || !dock_info.open) {
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return; // Disabled by feature profile or manually closed by user.
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}
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if (dock_info.dock_window || dock_info.at_bottom) {
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return; // Floating or sent to bottom.
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}
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TabContainer *tab_container = get_dock_tab_container(p_dock);
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ERR_FAIL_NULL(tab_container);
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int index = tab_container->get_tab_idx_from_control(p_dock);
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ERR_FAIL_COND(index == -1);
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const TabStyle style = (TabStyle)EDITOR_GET("interface/editor/dock_tab_style").operator int();
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switch (style) {
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case TabStyle::TEXT_ONLY: {
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tab_container->set_tab_title(index, dock_info.title);
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tab_container->set_tab_icon(index, Ref<Texture2D>());
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tab_container->set_tab_tooltip(index, String());
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} break;
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case TabStyle::ICON_ONLY: {
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const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
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tab_container->set_tab_title(index, icon.is_valid() ? String() : dock_info.title);
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tab_container->set_tab_icon(index, icon);
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tab_container->set_tab_tooltip(index, icon.is_valid() ? dock_info.title : String());
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} break;
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case TabStyle::TEXT_AND_ICON: {
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const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
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tab_container->set_tab_title(index, dock_info.title);
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tab_container->set_tab_icon(index, icon);
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tab_container->set_tab_tooltip(index, String());
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} break;
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}
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}
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void EditorDockManager::save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) const {
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// Save docks by dock slot.
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for (int i = 0; i < DOCK_SLOT_MAX; i++) {
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String names;
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for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) {
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String name = dock_slot[i]->get_tab_control(j)->get_name();
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if (!names.is_empty()) {
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names += ",";
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}
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names += name;
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}
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String config_key = "dock_" + itos(i + 1);
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if (p_layout->has_section_key(p_section, config_key)) {
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p_layout->erase_section_key(p_section, config_key);
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}
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if (!names.is_empty()) {
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p_layout->set_value(p_section, config_key, names);
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}
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int selected_tab_idx = dock_slot[i]->get_current_tab();
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if (selected_tab_idx >= 0) {
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p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx);
|
|
}
|
|
}
|
|
if (p_layout->has_section_key(p_section, "dock_0")) {
|
|
// Clear the keys where the dock has no slot so it is overridden.
|
|
p_layout->erase_section_key(p_section, "dock_0");
|
|
}
|
|
|
|
// Save docks in windows.
|
|
Dictionary floating_docks_dump;
|
|
for (WindowWrapper *wrapper : dock_windows) {
|
|
Control *dock = wrapper->get_wrapped_control();
|
|
|
|
Dictionary window_dump;
|
|
window_dump["window_rect"] = wrapper->get_window_rect();
|
|
|
|
int screen = wrapper->get_window_screen();
|
|
window_dump["window_screen"] = wrapper->get_window_screen();
|
|
window_dump["window_screen_rect"] = DisplayServer::get_singleton()->screen_get_usable_rect(screen);
|
|
|
|
String name = dock->get_name();
|
|
floating_docks_dump[name] = window_dump;
|
|
|
|
// Append to regular dock section so we know where to restore it to.
|
|
int dock_slot_id = all_docks[dock].dock_slot_index;
|
|
String config_key = "dock_" + itos(dock_slot_id + 1);
|
|
|
|
String names = p_layout->get_value(p_section, config_key, "");
|
|
if (names.is_empty()) {
|
|
names = name;
|
|
} else {
|
|
names += "," + name;
|
|
}
|
|
p_layout->set_value(p_section, config_key, names);
|
|
}
|
|
p_layout->set_value(p_section, "dock_floating", floating_docks_dump);
|
|
|
|
// Save closed and bottom docks.
|
|
Array bottom_docks_dump;
|
|
Array closed_docks_dump;
|
|
for (const KeyValue<Control *, DockInfo> &d : all_docks) {
|
|
if (!d.value.at_bottom && d.value.open && (!d.value.previous_at_bottom || !d.value.dock_window)) {
|
|
continue;
|
|
}
|
|
// Use the name of the Control since it isn't translated.
|
|
String name = d.key->get_name();
|
|
if (d.value.at_bottom || (d.value.previous_at_bottom && d.value.dock_window)) {
|
|
bottom_docks_dump.push_back(name);
|
|
}
|
|
if (!d.value.open) {
|
|
closed_docks_dump.push_back(name);
|
|
}
|
|
|
|
int dock_slot_id = all_docks[d.key].dock_slot_index;
|
|
String config_key = "dock_" + itos(dock_slot_id + 1);
|
|
|
|
String names = p_layout->get_value(p_section, config_key, "");
|
|
if (names.is_empty()) {
|
|
names = name;
|
|
} else {
|
|
names += "," + name;
|
|
}
|
|
p_layout->set_value(p_section, config_key, names);
|
|
}
|
|
p_layout->set_value(p_section, "dock_bottom", bottom_docks_dump);
|
|
p_layout->set_value(p_section, "dock_closed", closed_docks_dump);
|
|
|
|
// Save SplitContainer offsets.
|
|
for (int i = 0; i < vsplits.size(); i++) {
|
|
if (vsplits[i]->is_visible_in_tree()) {
|
|
p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset());
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < hsplits.size(); i++) {
|
|
p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), int(hsplits[i]->get_split_offset() / EDSCALE));
|
|
}
|
|
|
|
FileSystemDock::get_singleton()->save_layout_to_config(p_layout, p_section);
|
|
}
|
|
|
|
void EditorDockManager::load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
|
|
Dictionary floating_docks_dump = p_layout->get_value(p_section, "dock_floating", Dictionary());
|
|
Array dock_bottom = p_layout->get_value(p_section, "dock_bottom", Array());
|
|
Array closed_docks = p_layout->get_value(p_section, "dock_closed", Array());
|
|
|
|
bool restore_window_on_load = EDITOR_GET("interface/multi_window/restore_windows_on_load");
|
|
|
|
// Store the docks by name for easy lookup.
|
|
HashMap<String, Control *> dock_map;
|
|
for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
|
|
dock_map[dock.key->get_name()] = dock.key;
|
|
}
|
|
|
|
// Load docks by slot. Index -1 is for docks that have no slot.
|
|
for (int i = -1; i < DOCK_SLOT_MAX; i++) {
|
|
if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1))) {
|
|
continue;
|
|
}
|
|
|
|
Vector<String> names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(",");
|
|
|
|
for (int j = names.size() - 1; j >= 0; j--) {
|
|
String name = names[j];
|
|
|
|
if (!dock_map.has(name)) {
|
|
continue;
|
|
}
|
|
Control *dock = dock_map[name];
|
|
|
|
if (!all_docks[dock].enabled) {
|
|
// Don't open disabled docks.
|
|
continue;
|
|
}
|
|
bool at_bottom = false;
|
|
if (restore_window_on_load && floating_docks_dump.has(name)) {
|
|
all_docks[dock].previous_at_bottom = dock_bottom.has(name);
|
|
_restore_dock_to_saved_window(dock, floating_docks_dump[name]);
|
|
} else if (dock_bottom.has(name)) {
|
|
_dock_move_to_bottom(dock, false);
|
|
at_bottom = true;
|
|
} else if (i >= 0) {
|
|
_move_dock(dock, dock_slot[i], 0);
|
|
}
|
|
|
|
if (closed_docks.has(name)) {
|
|
_move_dock(dock, closed_dock_parent);
|
|
all_docks[dock].open = false;
|
|
dock->hide();
|
|
} else {
|
|
// Make sure it is open.
|
|
all_docks[dock].open = true;
|
|
// It's important to not update the visibility of bottom panels.
|
|
// Visibility of bottom panels are managed in EditorBottomPanel.
|
|
if (!at_bottom) {
|
|
dock->show();
|
|
}
|
|
}
|
|
|
|
all_docks[dock].dock_slot_index = i;
|
|
all_docks[dock].previous_tab_index = i >= 0 ? j : 0;
|
|
}
|
|
}
|
|
|
|
// Set the selected tabs.
|
|
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
|
|
if (dock_slot[i]->get_tab_count() == 0 || !p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) {
|
|
continue;
|
|
}
|
|
int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx");
|
|
if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) {
|
|
dock_slot[i]->set_block_signals(true);
|
|
dock_slot[i]->set_current_tab(selected_tab_idx);
|
|
dock_slot[i]->set_block_signals(false);
|
|
}
|
|
}
|
|
|
|
// Load SplitContainer offsets.
|
|
for (int i = 0; i < vsplits.size(); i++) {
|
|
if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) {
|
|
continue;
|
|
}
|
|
int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1));
|
|
vsplits[i]->set_split_offset(ofs);
|
|
}
|
|
|
|
for (int i = 0; i < hsplits.size(); i++) {
|
|
if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) {
|
|
continue;
|
|
}
|
|
int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1));
|
|
hsplits[i]->set_split_offset(ofs * EDSCALE);
|
|
}
|
|
|
|
FileSystemDock::get_singleton()->load_layout_from_config(p_layout, p_section);
|
|
|
|
_update_docks_menu();
|
|
}
|
|
|
|
void EditorDockManager::bottom_dock_show_placement_popup(const Rect2i &p_position, Control *p_dock) {
|
|
ERR_FAIL_COND(!all_docks.has(p_dock));
|
|
|
|
dock_context_popup->set_dock(p_dock);
|
|
|
|
Vector2 popup_pos = p_position.position;
|
|
popup_pos.y += p_position.size.height;
|
|
|
|
if (!EditorNode::get_singleton()->get_gui_base()->is_layout_rtl()) {
|
|
popup_pos.x -= dock_context_popup->get_size().width;
|
|
popup_pos.x += p_position.size.width;
|
|
}
|
|
dock_context_popup->set_position(popup_pos);
|
|
dock_context_popup->popup();
|
|
}
|
|
|
|
void EditorDockManager::set_dock_enabled(Control *p_dock, bool p_enabled) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set enabled unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
if (all_docks[p_dock].enabled == p_enabled) {
|
|
return;
|
|
}
|
|
|
|
all_docks[p_dock].enabled = p_enabled;
|
|
if (p_enabled) {
|
|
open_dock(p_dock, false);
|
|
} else {
|
|
close_dock(p_dock);
|
|
}
|
|
}
|
|
|
|
void EditorDockManager::close_dock(Control *p_dock) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot close unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
if (!all_docks[p_dock].open) {
|
|
return;
|
|
}
|
|
|
|
_move_dock(p_dock, closed_dock_parent);
|
|
|
|
all_docks[p_dock].open = false;
|
|
p_dock->hide();
|
|
|
|
_update_layout();
|
|
}
|
|
|
|
void EditorDockManager::open_dock(Control *p_dock, bool p_set_current) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot open unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
if (all_docks[p_dock].open) {
|
|
return;
|
|
}
|
|
|
|
all_docks[p_dock].open = true;
|
|
p_dock->show();
|
|
|
|
// Open dock to its previous location.
|
|
if (all_docks[p_dock].previous_at_bottom) {
|
|
_dock_move_to_bottom(p_dock, true);
|
|
} else if (all_docks[p_dock].dock_slot_index != DOCK_SLOT_NONE) {
|
|
TabContainer *slot = dock_slot[all_docks[p_dock].dock_slot_index];
|
|
int tab_index = all_docks[p_dock].previous_tab_index;
|
|
if (tab_index < 0) {
|
|
tab_index = slot->get_tab_count();
|
|
}
|
|
_move_dock(p_dock, slot, tab_index, p_set_current);
|
|
} else {
|
|
_open_dock_in_window(p_dock, true, true);
|
|
return;
|
|
}
|
|
|
|
_update_layout();
|
|
}
|
|
|
|
TabContainer *EditorDockManager::get_dock_tab_container(Control *p_dock) const {
|
|
return Object::cast_to<TabContainer>(p_dock->get_parent());
|
|
}
|
|
|
|
void EditorDockManager::focus_dock(Control *p_dock) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot focus unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
if (!all_docks[p_dock].enabled) {
|
|
return;
|
|
}
|
|
|
|
if (!all_docks[p_dock].open) {
|
|
open_dock(p_dock);
|
|
}
|
|
|
|
if (all_docks[p_dock].dock_window) {
|
|
p_dock->get_window()->grab_focus();
|
|
return;
|
|
}
|
|
|
|
if (all_docks[p_dock].at_bottom) {
|
|
EditorNode::get_bottom_panel()->make_item_visible(p_dock);
|
|
return;
|
|
}
|
|
|
|
if (!docks_visible) {
|
|
return;
|
|
}
|
|
|
|
TabContainer *tab_container = get_dock_tab_container(p_dock);
|
|
if (!tab_container) {
|
|
return;
|
|
}
|
|
int tab_index = tab_container->get_tab_idx_from_control(p_dock);
|
|
tab_container->get_tab_bar()->grab_focus();
|
|
tab_container->set_current_tab(tab_index);
|
|
}
|
|
|
|
void EditorDockManager::add_dock(Control *p_dock, const String &p_title, DockSlot p_slot, const Ref<Shortcut> &p_shortcut, const StringName &p_icon_name) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(all_docks.has(p_dock), vformat("Cannot add dock '%s', already added.", p_dock->get_name()));
|
|
|
|
DockInfo dock_info;
|
|
dock_info.title = p_title.is_empty() ? String(p_dock->get_name()) : p_title;
|
|
dock_info.dock_slot_index = p_slot;
|
|
dock_info.shortcut = p_shortcut;
|
|
dock_info.icon_name = p_icon_name;
|
|
all_docks[p_dock] = dock_info;
|
|
|
|
if (p_slot != DOCK_SLOT_NONE) {
|
|
ERR_FAIL_INDEX(p_slot, DOCK_SLOT_MAX);
|
|
open_dock(p_dock, false);
|
|
} else {
|
|
closed_dock_parent->add_child(p_dock);
|
|
p_dock->hide();
|
|
_update_layout();
|
|
}
|
|
}
|
|
|
|
void EditorDockManager::remove_dock(Control *p_dock) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot remove unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
_move_dock(p_dock, nullptr);
|
|
|
|
all_docks.erase(p_dock);
|
|
_update_layout();
|
|
}
|
|
|
|
void EditorDockManager::set_dock_tab_icon(Control *p_dock, const Ref<Texture2D> &p_icon) {
|
|
ERR_FAIL_NULL(p_dock);
|
|
ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set tab icon for unknown dock '%s'.", p_dock->get_name()));
|
|
|
|
all_docks[p_dock].icon = p_icon;
|
|
_update_tab_style(p_dock);
|
|
}
|
|
|
|
void EditorDockManager::set_docks_visible(bool p_show) {
|
|
if (docks_visible == p_show) {
|
|
return;
|
|
}
|
|
docks_visible = p_show;
|
|
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
|
|
dock_slot[i]->set_visible(docks_visible && dock_slot[i]->get_tab_count() > 0);
|
|
}
|
|
_update_layout();
|
|
}
|
|
|
|
bool EditorDockManager::are_docks_visible() const {
|
|
return docks_visible;
|
|
}
|
|
|
|
void EditorDockManager::update_tab_styles() {
|
|
for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
|
|
_update_tab_style(dock.key);
|
|
}
|
|
}
|
|
|
|
void EditorDockManager::set_tab_icon_max_width(int p_max_width) {
|
|
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
|
|
TabContainer *tab_container = dock_slot[i];
|
|
tab_container->add_theme_constant_override(SNAME("icon_max_width"), p_max_width);
|
|
}
|
|
}
|
|
|
|
void EditorDockManager::add_vsplit(DockSplitContainer *p_split) {
|
|
vsplits.push_back(p_split);
|
|
p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
|
|
}
|
|
|
|
void EditorDockManager::add_hsplit(DockSplitContainer *p_split) {
|
|
hsplits.push_back(p_split);
|
|
p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
|
|
}
|
|
|
|
void EditorDockManager::register_dock_slot(DockSlot p_dock_slot, TabContainer *p_tab_container) {
|
|
ERR_FAIL_NULL(p_tab_container);
|
|
ERR_FAIL_INDEX(p_dock_slot, DOCK_SLOT_MAX);
|
|
|
|
dock_slot[p_dock_slot] = p_tab_container;
|
|
|
|
p_tab_container->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
|
|
p_tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
p_tab_container->set_popup(dock_context_popup);
|
|
p_tab_container->connect("pre_popup_pressed", callable_mp(dock_context_popup, &DockContextPopup::select_current_dock_in_dock_slot).bind(p_dock_slot));
|
|
p_tab_container->set_drag_to_rearrange_enabled(true);
|
|
p_tab_container->set_tabs_rearrange_group(1);
|
|
p_tab_container->connect("tab_changed", callable_mp(this, &EditorDockManager::_update_layout).unbind(1));
|
|
p_tab_container->connect("active_tab_rearranged", callable_mp(this, &EditorDockManager::_update_layout).unbind(1));
|
|
p_tab_container->connect("child_order_changed", callable_mp(this, &EditorDockManager::_dock_container_update_visibility).bind(p_tab_container));
|
|
p_tab_container->set_use_hidden_tabs_for_min_size(true);
|
|
p_tab_container->get_tab_bar()->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_dock_container_gui_input).bind(p_tab_container));
|
|
p_tab_container->hide();
|
|
}
|
|
|
|
int EditorDockManager::get_vsplit_count() const {
|
|
return vsplits.size();
|
|
}
|
|
|
|
PopupMenu *EditorDockManager::get_docks_menu() {
|
|
return docks_menu;
|
|
}
|
|
|
|
EditorDockManager::EditorDockManager() {
|
|
singleton = this;
|
|
|
|
closed_dock_parent = EditorNode::get_singleton()->get_gui_base();
|
|
|
|
dock_context_popup = memnew(DockContextPopup);
|
|
EditorNode::get_singleton()->get_gui_base()->add_child(dock_context_popup);
|
|
|
|
docks_menu = memnew(PopupMenu);
|
|
docks_menu->set_hide_on_item_selection(false);
|
|
docks_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorDockManager::_docks_menu_option));
|
|
EditorNode::get_singleton()->get_gui_base()->connect(SceneStringName(theme_changed), callable_mp(this, &EditorDockManager::_update_docks_menu));
|
|
}
|
|
|
|
void DockContextPopup::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
if (make_float_button) {
|
|
make_float_button->set_icon(get_editor_theme_icon(SNAME("MakeFloating")));
|
|
}
|
|
if (is_layout_rtl()) {
|
|
tab_move_left_button->set_icon(get_editor_theme_icon(SNAME("Forward")));
|
|
tab_move_right_button->set_icon(get_editor_theme_icon(SNAME("Back")));
|
|
tab_move_left_button->set_tooltip_text(TTR("Move this dock right one tab."));
|
|
tab_move_right_button->set_tooltip_text(TTR("Move this dock left one tab."));
|
|
} else {
|
|
tab_move_left_button->set_icon(get_editor_theme_icon(SNAME("Back")));
|
|
tab_move_right_button->set_icon(get_editor_theme_icon(SNAME("Forward")));
|
|
tab_move_left_button->set_tooltip_text(TTR("Move this dock left one tab."));
|
|
tab_move_right_button->set_tooltip_text(TTR("Move this dock right one tab."));
|
|
}
|
|
dock_to_bottom_button->set_icon(get_editor_theme_icon(SNAME("ControlAlignBottomWide")));
|
|
close_button->set_icon(get_editor_theme_icon(SNAME("Close")));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void DockContextPopup::_tab_move_left() {
|
|
TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock);
|
|
if (!tab_container) {
|
|
return;
|
|
}
|
|
int new_index = tab_container->get_tab_idx_from_control(context_dock) - 1;
|
|
dock_manager->_move_dock(context_dock, tab_container, new_index);
|
|
dock_manager->_update_layout();
|
|
dock_select->queue_redraw();
|
|
}
|
|
|
|
void DockContextPopup::_tab_move_right() {
|
|
TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock);
|
|
if (!tab_container) {
|
|
return;
|
|
}
|
|
int new_index = tab_container->get_tab_idx_from_control(context_dock) + 1;
|
|
dock_manager->_move_dock(context_dock, tab_container, new_index);
|
|
dock_manager->_update_layout();
|
|
dock_select->queue_redraw();
|
|
}
|
|
|
|
void DockContextPopup::_close_dock() {
|
|
hide();
|
|
dock_manager->close_dock(context_dock);
|
|
}
|
|
|
|
void DockContextPopup::_float_dock() {
|
|
hide();
|
|
dock_manager->_open_dock_in_window(context_dock);
|
|
}
|
|
|
|
void DockContextPopup::_move_dock_to_bottom() {
|
|
hide();
|
|
dock_manager->_dock_move_to_bottom(context_dock, true);
|
|
dock_manager->_update_layout();
|
|
}
|
|
|
|
void DockContextPopup::_dock_select_input(const Ref<InputEvent> &p_input) {
|
|
Ref<InputEventMouse> me = p_input;
|
|
|
|
if (me.is_valid()) {
|
|
Vector2 point = me->get_position();
|
|
|
|
int over_dock_slot = -1;
|
|
for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) {
|
|
if (dock_select_rects[i].has_point(point)) {
|
|
over_dock_slot = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (over_dock_slot != dock_select_rect_over_idx) {
|
|
dock_select->queue_redraw();
|
|
dock_select_rect_over_idx = over_dock_slot;
|
|
}
|
|
|
|
if (over_dock_slot == -1) {
|
|
return;
|
|
}
|
|
|
|
Ref<InputEventMouseButton> mb = me;
|
|
TabContainer *target_tab_container = dock_manager->dock_slot[over_dock_slot];
|
|
|
|
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
|
|
if (dock_manager->get_dock_tab_container(context_dock) != target_tab_container) {
|
|
dock_manager->_move_dock(context_dock, target_tab_container, target_tab_container->get_tab_count());
|
|
dock_manager->all_docks[context_dock].dock_slot_index = over_dock_slot;
|
|
dock_manager->_update_layout();
|
|
hide();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DockContextPopup::_dock_select_mouse_exited() {
|
|
dock_select_rect_over_idx = -1;
|
|
dock_select->queue_redraw();
|
|
}
|
|
|
|
void DockContextPopup::_dock_select_draw() {
|
|
Color used_dock_color = Color(0.6, 0.6, 0.6, 0.8);
|
|
Color hovered_dock_color = Color(0.8, 0.8, 0.8, 0.8);
|
|
Color tab_selected_color = dock_select->get_theme_color(SNAME("mono_color"), EditorStringName(Editor));
|
|
Color tab_unselected_color = used_dock_color;
|
|
Color unused_dock_color = used_dock_color;
|
|
unused_dock_color.a = 0.4;
|
|
Color unusable_dock_color = unused_dock_color;
|
|
unusable_dock_color.a = 0.1;
|
|
|
|
// Update sizes.
|
|
Size2 dock_size = dock_select->get_size();
|
|
dock_size.x /= 6.0;
|
|
dock_size.y /= 2.0;
|
|
|
|
Size2 center_panel_size = dock_size * 2.0;
|
|
Rect2 center_panel_rect(center_panel_size.x, 0, center_panel_size.x, center_panel_size.y);
|
|
|
|
if (dock_select->is_layout_rtl()) {
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(0, dock_size.y), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(dock_size, dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x * 4, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(dock_size.x * 5, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size);
|
|
} else {
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(0, dock_size.y), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(dock_size, dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x * 4, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(dock_size.x * 5, 0), dock_size);
|
|
dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size);
|
|
}
|
|
|
|
int max_tabs = 3;
|
|
int rtl_dir = dock_select->is_layout_rtl() ? -1 : 1;
|
|
real_t tab_height = 3.0 * EDSCALE;
|
|
real_t tab_spacing = 1.0 * EDSCALE;
|
|
real_t dock_spacing = 2.0 * EDSCALE;
|
|
real_t dock_top_spacing = tab_height + dock_spacing;
|
|
|
|
TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock);
|
|
int context_tab_index = -1;
|
|
if (context_tab_container && context_tab_container->get_tab_count() > 0) {
|
|
context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock);
|
|
}
|
|
|
|
// Draw center panel.
|
|
Rect2 center_panel_draw_rect = center_panel_rect.grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing);
|
|
dock_select->draw_rect(center_panel_draw_rect, unusable_dock_color);
|
|
|
|
// Draw all dock slots.
|
|
for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) {
|
|
Rect2 dock_slot_draw_rect = dock_select_rects[i].grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing);
|
|
real_t tab_width = Math::round(dock_slot_draw_rect.size.width / max_tabs);
|
|
Rect2 tab_draw_rect = Rect2(dock_slot_draw_rect.position.x, dock_select_rects[i].position.y, tab_width - tab_spacing, tab_height);
|
|
if (dock_select->is_layout_rtl()) {
|
|
tab_draw_rect.position.x += dock_slot_draw_rect.size.x - tab_draw_rect.size.x;
|
|
}
|
|
bool is_context_dock = context_tab_container == dock_manager->dock_slot[i];
|
|
int tabs_to_draw = MIN(max_tabs, dock_manager->dock_slot[i]->get_tab_count());
|
|
|
|
if (i == dock_select_rect_over_idx) {
|
|
dock_select->draw_rect(dock_slot_draw_rect, hovered_dock_color);
|
|
} else if (tabs_to_draw == 0) {
|
|
dock_select->draw_rect(dock_slot_draw_rect, unused_dock_color);
|
|
} else {
|
|
dock_select->draw_rect(dock_slot_draw_rect, used_dock_color);
|
|
}
|
|
|
|
// Draw tabs above each used dock slot.
|
|
for (int j = 0; j < tabs_to_draw; j++) {
|
|
Color tab_color = tab_unselected_color;
|
|
if (is_context_dock && context_tab_index == j) {
|
|
tab_color = tab_selected_color;
|
|
}
|
|
Rect2 tabj_draw_rect = tab_draw_rect;
|
|
tabj_draw_rect.position.x += tab_width * j * rtl_dir;
|
|
dock_select->draw_rect(tabj_draw_rect, tab_color);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DockContextPopup::_update_buttons() {
|
|
TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock);
|
|
bool dock_at_bottom = dock_manager->_is_dock_at_bottom(context_dock);
|
|
|
|
// Update tab move buttons.
|
|
tab_move_left_button->set_disabled(true);
|
|
tab_move_right_button->set_disabled(true);
|
|
if (!dock_at_bottom && context_tab_container && context_tab_container->get_tab_count() > 0) {
|
|
int context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock);
|
|
tab_move_left_button->set_disabled(context_tab_index == 0);
|
|
tab_move_right_button->set_disabled(context_tab_index >= context_tab_container->get_tab_count() - 1);
|
|
}
|
|
|
|
dock_to_bottom_button->set_visible(!dock_at_bottom && bool(context_dock->call("_can_dock_horizontal")));
|
|
reset_size();
|
|
}
|
|
|
|
void DockContextPopup::select_current_dock_in_dock_slot(int p_dock_slot) {
|
|
context_dock = dock_manager->dock_slot[p_dock_slot]->get_current_tab_control();
|
|
_update_buttons();
|
|
}
|
|
|
|
void DockContextPopup::set_dock(Control *p_dock) {
|
|
context_dock = p_dock;
|
|
_update_buttons();
|
|
}
|
|
|
|
Control *DockContextPopup::get_dock() const {
|
|
return context_dock;
|
|
}
|
|
|
|
void DockContextPopup::docks_updated() {
|
|
if (!is_visible()) {
|
|
return;
|
|
}
|
|
_update_buttons();
|
|
}
|
|
|
|
DockContextPopup::DockContextPopup() {
|
|
dock_manager = EditorDockManager::get_singleton();
|
|
|
|
dock_select_popup_vb = memnew(VBoxContainer);
|
|
add_child(dock_select_popup_vb);
|
|
|
|
HBoxContainer *header_hb = memnew(HBoxContainer);
|
|
tab_move_left_button = memnew(Button);
|
|
tab_move_left_button->set_flat(true);
|
|
tab_move_left_button->set_focus_mode(Control::FOCUS_NONE);
|
|
tab_move_left_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_left));
|
|
header_hb->add_child(tab_move_left_button);
|
|
|
|
Label *position_label = memnew(Label);
|
|
position_label->set_text(TTR("Dock Position"));
|
|
position_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
position_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
header_hb->add_child(position_label);
|
|
|
|
tab_move_right_button = memnew(Button);
|
|
tab_move_right_button->set_flat(true);
|
|
tab_move_right_button->set_focus_mode(Control::FOCUS_NONE);
|
|
tab_move_right_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_right));
|
|
|
|
header_hb->add_child(tab_move_right_button);
|
|
dock_select_popup_vb->add_child(header_hb);
|
|
|
|
dock_select = memnew(Control);
|
|
dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
|
|
dock_select->connect(SceneStringName(gui_input), callable_mp(this, &DockContextPopup::_dock_select_input));
|
|
dock_select->connect(SceneStringName(draw), callable_mp(this, &DockContextPopup::_dock_select_draw));
|
|
dock_select->connect(SceneStringName(mouse_exited), callable_mp(this, &DockContextPopup::_dock_select_mouse_exited));
|
|
dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
dock_select_popup_vb->add_child(dock_select);
|
|
|
|
make_float_button = memnew(Button);
|
|
make_float_button->set_text(TTR("Make Floating"));
|
|
if (!EditorNode::get_singleton()->is_multi_window_enabled()) {
|
|
make_float_button->set_disabled(true);
|
|
make_float_button->set_tooltip_text(EditorNode::get_singleton()->get_multiwindow_support_tooltip_text());
|
|
} else {
|
|
make_float_button->set_tooltip_text(TTR("Make this dock floating."));
|
|
}
|
|
make_float_button->set_focus_mode(Control::FOCUS_NONE);
|
|
make_float_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
make_float_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_float_dock));
|
|
dock_select_popup_vb->add_child(make_float_button);
|
|
|
|
dock_to_bottom_button = memnew(Button);
|
|
dock_to_bottom_button->set_text(TTR("Move to Bottom"));
|
|
dock_to_bottom_button->set_tooltip_text(TTR("Move this dock to the bottom panel."));
|
|
dock_to_bottom_button->set_focus_mode(Control::FOCUS_NONE);
|
|
dock_to_bottom_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
dock_to_bottom_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_move_dock_to_bottom));
|
|
dock_to_bottom_button->hide();
|
|
dock_select_popup_vb->add_child(dock_to_bottom_button);
|
|
|
|
close_button = memnew(Button);
|
|
close_button->set_text(TTR("Close"));
|
|
close_button->set_tooltip_text(TTR("Close this dock."));
|
|
close_button->set_focus_mode(Control::FOCUS_NONE);
|
|
close_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
close_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_close_dock));
|
|
dock_select_popup_vb->add_child(close_button);
|
|
}
|