godot/doc/classes/ReflectionProbe.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

47 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/reflection_probes.html
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="box_projection" type="bool" setter="set_enable_box_projection" getter="is_box_projection_enabled">
</member>
<member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
</member>
<member name="enable_shadows" type="bool" setter="set_enable_shadows" getter="are_shadows_enabled">
</member>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
</member>
<member name="intensity" type="float" setter="set_intensity" getter="get_intensity">
</member>
<member name="interior_ambient_color" type="Color" setter="set_interior_ambient" getter="get_interior_ambient">
</member>
<member name="interior_ambient_contrib" type="float" setter="set_interior_ambient_probe_contribution" getter="get_interior_ambient_probe_contribution">
</member>
<member name="interior_ambient_energy" type="float" setter="set_interior_ambient_energy" getter="get_interior_ambient_energy">
</member>
<member name="interior_enable" type="bool" setter="set_as_interior" getter="is_set_as_interior">
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance">
</member>
<member name="origin_offset" type="Vector3" setter="set_origin_offset" getter="get_origin_offset">
</member>
<member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="ReflectionProbe.UpdateMode">
</member>
</members>
<constants>
<constant name="UPDATE_ONCE" value="0" enum="UpdateMode">
</constant>
<constant name="UPDATE_ALWAYS" value="1" enum="UpdateMode">
</constant>
</constants>
</class>