godot/core/os
2024-04-16 12:46:15 +02:00
..
condition_variable.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
keyboard.cpp
keyboard.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
main_loop.cpp
main_loop.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
memory.cpp [Core] Improve CowData and Memory metadata alignment. 2024-02-05 17:30:02 +02:00
memory.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
midi_driver.cpp Add MIDI controller device index to InputEventMIDI.device property. 2024-02-19 10:23:19 +00:00
midi_driver.h Add MIDI controller device index to InputEventMIDI.device property. 2024-02-19 10:23:19 +00:00
mutex.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
mutex.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
os.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
os.h Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
pool_allocator.cpp Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00
pool_allocator.h
rw_lock.h
safe_binary_mutex.h Extract 'SafeBinaryMutex' to separate header 2024-02-04 16:59:54 +01:00
SCsub
semaphore.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
spin_lock.h Use os_unfair_lock on Apple platforms 2024-01-21 06:23:09 +11:00
thread_safe.cpp
thread_safe.h
thread.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
thread.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
time_enums.h
time.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
time.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00